Welcome![Sign In][Sign Up]
Location:
Downloads SourceCode Graph program 3D Graphic
Title: D3Ddemo Download
 Description: A very well-D3D-based 3-D programming demo.
 Downloaders recently: [More information of uploader cnnbzz]
 To Search: d3d
File list (Check if you may need any files):
D3D 2005
........\D3D_Demo
........\........\ACustomModel.cpp
........\........\ACustomModel.h
........\........\AllocateHierarchy.cpp
........\........\AllocateHierarchy.h
........\........\Camera.cpp
........\........\Camera.h
........\........\CollideDetection.cpp
........\........\CollideDetection.h
........\........\CollideMeshModel.cpp
........\........\CollideMeshModel.h
........\........\Common

........\........\......\dxstdafx.cpp
........\........\......\dxstdafx.h
........\........\......\DXUT.cpp
........\........\......\DXUT.h
........\........\......\DXUTenum.cpp
........\........\......\DXUTenum.h
........\........\......\DXUTgui.cpp
........\........\......\DXUTgui.h
........\........\......\DXUTMesh.cpp
........\........\......\DXUTMesh.h
........\........\......\DXUTmisc.cpp
........\........\......\DXUTmisc.h
........\........\......\DXUTRes.cpp
........\........\......\DXUTRes.h
........\........\......\DXUTSettingsDlg.cpp
........\........\......\DXUTSettingsDlg.h
........\........\......\DXUTsound.cpp
........\........\......\DXUTsound.h
........\........\......\DXUT_2003.sln
........\........\......\DXUT_2003.vcproj
........\........\......\DXUT_2005.sln
........\........\......\DXUT_2005.vcproj
........\........\Constant.h
........\........\Cube.cpp
........\........\Cube.h
........\........\Cuboid.cpp
........\........\Cuboid.h
........\........\D3D_Demo.exe

........\........\D3D_Demo.manifest
........\........\D3D_Demo.rc
........\........\D3D_Demo_2003.sln
........\........\D3D_Demo_2003.vcproj
........\........\D3D_Demo_2005.ncb
........\........\D3D_Demo_2005.sln
........\........\D3D_Demo_2005.vcproj
........\........\D3D_Demo_2005.vcproj.CLASS814.user1.user
........\........\Debug
........\........\EmptyProject_April 2006.cpp
........\........\GameMain.cpp
........\........\GameMain.h
........\........\IBaseModel.h
........\........\ICollideModel.h
........\........\InputDevice.cpp
........\........\InputDevice.h
........\........\InputManager.cpp
........\........\InputManager.h
........\........\Log_2008.dll
........\........\Log_2008.lib
........\........\MathTools.cpp
........\........\MathTools.h
........\........\MeshModel.cpp
........\........\MeshModel.h
........\........\MouseInfo.cpp
........\........\MouseInfo.h
........\........\Object.h
........\........\Particle.h
........\........\ParticleFactory.cpp
........\........\ParticleFactory.h
........\........\ParticleSystem.cpp
........\........\ParticleSystem.h
........\........\ParticleSystemPara.cpp
........\........\ParticleSystemPara.h
........\........\Res
........\........\...\dead_cow.tga
........\........\...\dead_cow.X

........\........\...\hero.X
........\........\...\highmap.raw


........\........\...\rock.tga
........\........\...\rock_1.X
........\........\...\rock_2.X
........\........\...\rock_3.X
........\........\...\rock_4.X

........\........\...\tree_1.X
........\........\...\tree_1a.tga
........\........\...\tree_1b.tga
........\........\...\tree_2.X
........\........\...\tree_2a.tga
........\........\...\tree_2b.tga
........\........\resource.h
........\........\Role.cpp
........\........\Role.h
    

CodeBus www.codebus.net