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Title: FarseerPhysics2.11 Download
 Description: Can be used to XNA, Silverlight physics engine, currently supports 2D calculation
 Downloaders recently: [More information of uploader zwybox]
 To Search: Silverlight
File list (Check if you may need any files):
Farseer Physics 2.1.1 XNA
.........................\bin
.........................\...\x86
.........................\...\...\Debug
.........................\Collisions
.........................\..........\AABB.cs
.........................\..........\BruteForceCollider.cs
.........................\..........\Contact.cs
.........................\..........\ContactId.cs
.........................\..........\ContactList.cs
.........................\..........\DistanceGrid.cs
.........................\..........\Feature.cs
.........................\..........\Geom.cs
.........................\..........\GeomList.cs
.........................\..........\LineIntersectInfo.cs
.........................\..........\RayTester.cs
.........................\..........\SAT.cs
.........................\..........\SelectiveSweepCollider.cs
.........................\..........\SpatialHashCollider.cs
.........................\..........\SweepAndPruneCollider.cs
.........................\..........\Vertices.cs
.........................\Content
.........................\.......\bin
.........................\.......\...\x86
.........................\.......\...\...\Debug
.........................\.......\Content.contentproj
.........................\.......\Content.contentproj.vspscc
.........................\.......\obj
.........................\.......\...\Content.contentproj.FileListAbsolute.txt
.........................\.......\...\x86
.........................\.......\...\...\Debug
.........................\.......\...\...\.....\ContentPipeline.xml
.........................\.......\...\...\.....\ResolveAssemblyReference.cache
.........................\.......\...\...\.....\TempPE
.........................\Controllers
.........................\...........\AABBFluidContainer.cs
.........................\...........\Controller.cs
.........................\...........\ControllerList.cs
.........................\...........\FluidDragController.cs
.........................\...........\GravityController.cs
.........................\...........\InactivityController.cs
.........................\...........\ScalingController.cs
.........................\...........\WaveController.cs
.........................\Dynamics
.........................\........\Arbiter.cs
.........................\........\ArbiterList.cs
.........................\........\Body.cs
.........................\........\BodyList.cs
.........................\........\Curve.cs
.........................\........\Joints
.........................\........\......\AngleJoint.cs
.........................\........\......\AngleLimitJoint.cs
.........................\........\......\FixedAngleJoint.cs
.........................\........\......\FixedAngleLimitJoint.cs
.........................\........\......\FixedRevoluteJoint.cs
.........................\........\......\Joint.cs
.........................\........\......\JointList.cs
.........................\........\......\PinJoint.cs
.........................\........\......\RevoluteJoint.cs
.........................\........\......\SliderJoint.cs
.........................\........\......\WeldJoint.cs
.........................\........\Path.cs
.........................\........\Springs
.........................\........\.......\AngleSpring.cs
.........................\........\.......\FixedAngleSpring.cs
.........................\........\.......\FixedLinearSpring.cs
.........................\........\.......\LinearSpring.cs
.........................\........\.......\Spring.cs
.........................\........\.......\SpringList.cs
.........................\Enums.cs
.........................\Factories
.........................\.........\BodyFactory.cs
.........................\.........\ComplexFactory.cs
.........................\.........\ControllerFactory.cs
.........................\.........\GeomFactory.cs
.........................\.........\JointFactory.cs
.........................\.........\SpringFactory.cs
.........................\FarseerPhysicsXNA.csproj
.........................\FarseerPhysicsXNA.sln
.........................\Farse

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