Welcome![Sign In][Sign Up]
Location:
Downloads SourceCode Game Program Other Games
Title: MapEditor_bate Download
 Description: Game developers can use a map editor to project a complete code, we can study to learn he can also use the development of RPG games
 Downloaders recently: [More information of uploader dakouchuanqi]
 To Search: MapEdit rc_mapedit
File list (Check if you may need any files):
MapEditor




.........\MapEditor
.........\.........\ChildFrm.cpp
.........\.........\ChildFrm.h
.........\.........\ConfigDlg.cpp
.........\.........\ConfigDlg.h
.........\.........\EventEditDlg.cpp
.........\.........\EventEditDlg.h
.........\.........\FileTools.cpp
.........\.........\FileTools.h
.........\.........\GameTask.cpp
.........\.........\GameTask.h
.........\.........\GdiDLL.dll
.........\.........\GdiDLL.lib
.........\.........\GdiHelp
.........\.........\.......\Buffer.h
.........\.........\.......\GdiHelp.h
.........\.........\.......\GdiPlusTool.h
.........\.........\.......\ImageFactory.h
.........\.........\.......\ImageID.h
.........\.........\.......\Layer.h
.........\.........\.......\LayeredObj.h
.........\.........\.......\Sequence.h
.........\.........\.......\Sprite.h
.........\.........\GdiHelper_Readme.txt
.........\.........\Hero.cpp
.........\.........\Hero.h
.........\.........\HeroEditDlg.cpp
.........\.........\HeroEditDlg.h
.........\.........\ICon.cpp
.........\.........\ICon.h
.........\.........\ILayerHandler.cpp
.........\.........\ILayerHandler.h
.........\.........\ILayerManager.cpp
.........\.........\ILayerManager.h
.........\.........\ImageFactory.cpp
.........\.........\ImageStruct.cpp
.........\.........\IMapEditObserver.cpp
.........\.........\IMapEditObserver.h
.........\.........\LayerDlg.cpp
.........\.........\LayerDlg.h
.........\.........\LayerManager.cpp
.........\.........\LayerManager.h
.........\.........\LogView.cpp
.........\.........\LogView.h
.........\.........\MainFrm.cpp
.........\.........\MainFrm.h
.........\.........\MapEditer.cpp
.........\.........\MapEditer.h
.........\.........\MapEditor.aps
.........\.........\MapEditor.cpp
.........\.........\MapEditor.h
.........\.........\MapEditor.rc
.........\.........\MapEditor.vcproj
.........\.........\MapEditorDoc.cpp
.........\.........\MapEditorDoc.h
.........\.........\MapFileStruct.h
.........\.........\MLayerDlgObs.cpp
.........\.........\MLayerDlgObs.h
.........\.........\MLayerObserver.cpp
.........\.........\MLayerObserver.h
.........\.........\MyEvent.cpp
.........\.........\MyEvent.h
.........\.........\NavigationDlg.cpp
.........\.........\NavigationDlg.h
.........\.........\NavigationManager.cpp
.........\.........\NavigationManager.h
.........\.........\OutputView.cpp
.........\.........\OutputView.h
.........\.........\PanelLayer.cpp
.........\.........\PanelLayer.h
.........\.........\PanelLayerManage.cpp
.........\.........\PanelLayerManage.h
.........\.........\ReadMe.txt
.........\.........\res





.........\.........\...\face2.png
.........\.........\...\MapEditor.ico
.........\.........\...\MapEditor.manifest
.........\.........\...\MapEditor.rc2
.........\.........\...\MapEditorDoc.ico
.........\.........\...\Props.png
.........\.........\...\RGP1.ico
.........\.........\...\RGP1.rc2
.........\.........\...\RGP1Doc.ico
.........\.........\...\Toolbar.bmp
.........\.........\ResizingStack.cpp
.........\.........\ResizingStack.h
.........\.........\ResizingWindow.cpp
.........\.........\ResizingWindow.h
.........\.........\resource.h
.........\.........\ScrollBarManage.cpp
    

CodeBus www.codebus.net