Description: To OSG for the rendering platform, drawing three-dimensional pipe network, the program under the debugger through VC2003
- [VRMyNew] - OSG based on a virtual simulation platfo
- [pgLib] - A very good game engine to customize the
- [testPipe2] - Many industrial configuration software t
- [vprender-2.0b] - Vprender three-dimensional reconstructio
- [osgi.opendoc] - OSGI actual OSGi open source Chinese doc
- [terrain] - According to digital elevation, set up t
- [opencvadg] - opencv a graphical three-dimensional rec
File list (Check if you may need any files):
vr
..\LeftView.cpp
..\LeftView.h
..\MainFrm.cpp
..\MainFrm.h
..\OpenFileTerrainManipulator.cpp
..\OpenFileTerrainManipulator.h
..\OSGFrame.cpp
..\OSGFrame.h
..\PickHandler.cpp
..\PickHandler.h
..\pipeline.aps
..\pipeline.cpp
..\pipeline.h
..\pipeline.ncb
..\pipeline.rc
..\pipeline.reg
..\pipeline.sln
..\pipeline.vcproj
..\pipelineDoc.cpp
..\pipelineDoc.h
..\PipelineTerrainManipulator.cpp
..\PipelineTerrainManipulator.h
..\pipelineView.cpp
..\pipelineView.h
..\ReadMe.txt
..\res
..\...\pipeline.manifest
..\...\pipeline.rc2
..\Resource.h
..\stdafx.cpp
..\stdafx.h