Description: DirectX push model example of a Filter, can be seen to obtain single-frame images, image sequences, such as the method
- [pushsource] - himself wrote a small com components, is
- [directshowCaptureFrame] - Use DirectShow frame grasping procedures
- [filter] - DirectShow subtitle filter processing
- [bmpseq1.03] - Image sequence for the read, easy-to-use
- [DShowBallFilter] - DShow achieved under the Source Filter,
- [vcam] - a directshow source filter which only pu
File list (Check if you may need any files):
PushSource
..........\BitmapSet0.bmp
..........\BitmapSet1.bmp
..........\BitmapSet2.bmp
..........\BitmapSet3.bmp
..........\BitmapSet4.bmp
..........\DibHelper.cpp
..........\DibHelper.h
..........\PushGuids.h
..........\PushSource.def
..........\PushSource.dsp
..........\PushSource.dsw
..........\PushSource.h
..........\PushSource.rc
..........\PushSource.sln
..........\PushSource.vcproj
..........\PushSourceBitmap.cpp
..........\PushSourceBitmapSet.cpp
..........\PushSourceDesktop.cpp
..........\readme.txt
..........\Sample.bmp
..........\setup.cpp