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Title: meshfromteacherintheclass Download
 Description: stdafx.h: include file for standard system include files. Microsoft C and C++ Compiler provided for any pre-compiled C or C++ Code (including inline code) option. Using this performance characteristics, you can compile a stable body of code will be compiled state of the code stored in the document, as well as in subsequent compiler will pre-compiled code with the code still under development combine. Since the compiler does not need to re-stabilize the code, so the speed of the back of each compiler must faster.
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File list (Check if you may need any files):
mesh
....\037-040 创造复杂物体
....\....................\037 使用网格模型.ppt
....\....................\038 使用网格模型.ppt
....\041-044 创造复杂物体
....\....................\041 使用网格模型.ppt
....\....................\042 使用网格模型.ppt
....\045-048 网格模型的使用
....\......................\045 使用网格模型.ppt
....\......................\046 使用网格模型.ppt
....\D3DFont
....\.......\D3DFont.cpp
....\.......\D3DFont.exe
....\.......\D3DFont.h
....\.......\D3DFont.ncb
....\.......\D3DFont.sln
....\.......\D3DFont.sln.old
....\.......\D3DFont.vcproj
....\.......\D3DFont.vcproj.6054BAFA04E7465.wstorm.user
....\.......\D3DFont.vcproj.7.10.old
....\.......\D3DFont.vcproj.WSTORM.吴炜.user
....\.......\D3DFont.vcproj.WUWEI-3B4C43485.wuwei.user
....\.......\D3DFrame.cpp
....\.......\D3DFrame.h
....\.......\D3DGameApp.cpp
....\.......\D3DGameApp.h
....\.......\Debug
....\.......\GameHeader.h
....\.......\GameTime.cpp
....\.......\GameTime.h
....\.......\Graphics.cpp
....\.......\Graphics.h
....\.......\resource.h
....\.......\UpgradeLog.XML
....\.......\_UpgradeReport_Files
....\.......\....................\UpgradeReport.css
....\.......\....................\UpgradeReport.xslt
....\.......\....................\UpgradeReport_Minus.gif
....\.......\....................\UpgradeReport_Plus.gif
....\SkyBox
....\......\SkyBox
....\......\......\Camera.cpp
....\......\......\Camera.h
....\......\......\configure.ini
....\......\......\Cursor.cpp
....\......\......\Cursor.h
....\......\......\D3DGUI.ncb
....\......\......\D3DGUI.suo
....\......\......\D3DGUI.vcproj
....\......\......\D3DGUI.vcproj.7.10.old
....\......\......\D3DHeader.h
....\......\......\D3DInit.cpp
....\......\......\D3DInit.h
....\......\......\Debug
....\......\......\Draw2D.cpp
....\......\......\Draw2D.h
....\......\......\GameInput.cpp
....\......\......\GameInput.h
....\......\......\pic





....\......\......\...\skybox1_posy.jpg
....\......\......\...\skybox1_posz.jpg
....\......\......\SkyBox.cpp
....\......\......\SkyBox.exe
....\......\......\SkyBox.h
....\......\......\SkyBox.vcproj
....\......\......\SkyBox.vcproj.6054BAFA04E7465.wstorm.user
....\......\......\SkyBox.vcproj.7.10.old
....\......\......\SkyBox.vcproj.PC-08060922.Administrator.user
....\......\......\SkyBox.vcproj.WSTORM.吴炜.user
....\......\......\SkyBox.vcproj.WUWEI-3B4C43485.wuwei.user
....\......\......\UpgradeLog.XML
....\......\......\Vertex.cpp
....\......\......\Vertex.h
....\......\......\WinMain.cpp
....\......\......\_UpgradeReport_Files
....\......\......\....................\UpgradeReport.css
....\......\......\....................\UpgradeReport.xslt
....\......\......\....................\UpgradeReport_Minus.gif
....\......\......\....................\UpgradeReport_Plus.gif
....\......\SkyBox.ncb
....\......\SkyBox.sln
....\......\SkyBox.sln.old
....\......\UpgradeLog.XML
....\......\_UpgradeReport_Files
....\......\....................\UpgradeReport.css
....\......\....................\UpgradeReport.xslt
....\......\....................\UpgradeReport_Minus.gif
....\......\....................\UpgradeReport_Plus.gif
    

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