Introduction - If you have any usage issues, please Google them yourself
OGRE (Object-Oriented Graphics Rendering Engine, namely: object-oriented graphics rendering engine) is a by C++ Development-oriented scenes, very flexible 3D engine, it was designed to allow developers to more easily and directly use hardware-accelerated 3D graphics system development and application. This class library to hide the underlying system libraries (such as: Direct3D and OpenGL) all the details to provide a world based on the type of objects and other intuitive interface. This is the latest version of the 1.6 version SDK.