Introduction - If you have any usage issues, please Google them yourself
homemade ball games, which supported the single, people, and online editions, but there are still some online bug, interested friends will continue to improve
Packet : 25811207dballgame.rar filelist
DBallGame
DBallGame\data.dat
DBallGame\Ball.h
DBallGame\DBallGame.opt
DBallGame\MartchMode.h
DBallGame\Ball.cpp
DBallGame\DBallGame.rc
DBallGame\DBallGame.clw
DBallGame\ReadMe.txt
DBallGame\DBallGame.h
DBallGame\DBallGame.cpp
DBallGame\Resource.h
DBallGame\DBallGame.aps
DBallGame\StdAfx.h
DBallGame\StdAfx.cpp
DBallGame\res
DBallGame\res\DBallGame.rc2
DBallGame\res\DBallGame.ico
DBallGame\res\Sound.WAV
DBallGame\res\46.WAV
DBallGame\SingleMode.h
DBallGame\NetModeDlg.h
DBallGame\Bar.h
DBallGame\MartchMode.cpp
DBallGame\CLocalMachine.cpp
DBallGame\DBallGame.dsw
DBallGame\DBallGame.dsp
DBallGame\DBallGame.ncb
DBallGame\Debug
DBallGame\NetMode.cpp
DBallGame\CLocalMachine.h
DBallGame\MyDef.h
DBallGame\DBallGameDlg.cpp
DBallGame\NetMode.h
DBallGame\ClientThread.h
DBallGame\ServerThread.cpp
DBallGame\ClientThread.cpp
DBallGame\Bar.cpp
DBallGame\DBallGameDlg.h
DBallGame\SingleMode.cpp
DBallGame\DBallGame.plg
DBallGame\NetModeDlg.cpp
DBallGame\ServerThread.h