Introduction - If you have any usage issues, please Google them yourself
Lord Of The Rings Demo 3D simulation of the Lord of the Rings games VS.NET compiler inside for advanced rendering algorithm
Packet : 65520799bruno_loff.zip filelist
Bruno Loff/
Bruno Loff/Entry_Form.txt
Bruno Loff/Ion Team Lord Of The Rings Demo.suo
Bruno Loff/Screenshot.bmp
Bruno Loff/Source/
Bruno Loff/Source/Data/
Bruno Loff/Source/Data/BagEnd.cmf
Bruno Loff/Source/Data/Castle.cmf
Bruno Loff/Source/Data/CMap/
Bruno Loff/Source/Data/CMap/Beton1.jpg
Bruno Loff/Source/Data/CMap/Block01d.jpg
Bruno Loff/Source/Data/CMap/Block02b.jpg
Bruno Loff/Source/Data/CMap/Block07b.jpg
Bruno Loff/Source/Data/CMap/Block10c.jpg
Bruno Loff/Source/Data/CMap/Bricks16_2.jpg
Bruno Loff/Source/Data/CMap/Brique2.jpg
Bruno Loff/Source/Data/CMap/B_mf_v1.jpg
Bruno Loff/Source/Data/CMap/Ceilvent2.jpg
Bruno Loff/Source/Data/CMap/DeadLeafs.jpg
Bruno Loff/Source/Data/CMap/DryMud_1.jpg
Bruno Loff/Source/Data/CMap/Flr_Blank02b.jpg
Bruno Loff/Source/Data/CMap/Flr_Stone.jpg
Bruno Loff/Source/Data/CMap/Grass.jpg
Bruno Loff/Source/Data/CMap/Grate1b.jpg
Bruno Loff/Source/Data/CMap/Haie1.jpg
Bruno Loff/Source/Data/CMap/Ik_Brick_12864a.jpg
Bruno Loff/Source/Data/CMap/Ik_Brick_6432a.jpg
Bruno Loff/Source/Data/CMap/Ik_Cliff256.jpg
Bruno Loff/Source/Data/CMap/Ik_Cwall03a2.jpg
Bruno Loff/Source/Data/CMap/Ik_Cwall06a.jpg
Bruno Loff/Source/Data/CMap/Ik_Floor_Br0001.jpg
Bruno Loff/Source/Data/CMap/Ik_Ground_Cobbl.jpg
Bruno Loff/Source/Data/CMap/Ik_Ground_Pavem.jpg
Bruno Loff/Source/Data/CMap/Mat4b.jpg
Bruno Loff/Source/Data/CMap/Met_Wall01a.jpg
Bruno Loff/Source/Data/CMap/Oakqrtrt.jpg
Bruno Loff/Source/Data/CMap/Paille1.jpg
Bruno Loff/Source/Data/CMap/Plank2.jpg
Bruno Loff/Source/Data/CMap/Plank4.jpg
Bruno Loff/Source/Data/CMap/RawStonets.jpg
Bruno Loff/Source/Data/CMap/R_Bricks.jpg
Bruno Loff/Source/Data/CMap/Sasphalt.jpg
Bruno Loff/Source/Data/CMap/Sbush1.jpg
Bruno Loff/Source/Data/CMap/Sbush2.jpg
Bruno Loff/Source/Data/CMap/Sgrass.jpg
Bruno Loff/Source/Data/CMap/Sground.jpg
Bruno Loff/Source/Data/CMap/Sground2.jpg
Bruno Loff/Source/Data/CMap/Sground5.jpg
Bruno Loff/Source/Data/CMap/Slava.jpg
Bruno Loff/Source/Data/CMap/Smusgo.jpg
Bruno Loff/Source/Data/CMap/Ssandgrass2.jpg
Bruno Loff/Source/Data/CMap/Sslimestone.jpg
Bruno Loff/Source/Data/CMap/Sstonerubble.jpg
Bruno Loff/Source/Data/CMap/Swater.jpg
Bruno Loff/Source/Data/CMap/Wallbricksts.jpg
Bruno Loff/Source/Data/CMap/Walltts5nice.jpg
Bruno Loff/Source/Data/CMap/Wood17.jpg
Bruno Loff/Source/Data/CMap/Woodmgrid1a.jpg
Bruno Loff/Source/Data/CSkyBox/
Bruno Loff/Source/Data/CSkyBox/DayB.jpg
Bruno Loff/Source/Data/CSkyBox/DayD.jpg
Bruno Loff/Source/Data/CSkyBox/DayF.jpg
Bruno Loff/Source/Data/CSkyBox/DayL.jpg
Bruno Loff/Source/Data/CSkyBox/DayR.jpg
Bruno Loff/Source/Data/CSkyBox/DayU.jpg
Bruno Loff/Source/Data/CSkyBox/NightB.jpg
Bruno Loff/Source/Data/CSkyBox/NightD.jpg
Bruno Loff/Source/Data/CSkyBox/NightF.jpg
Bruno Loff/Source/Data/CSkyBox/NightL.jpg
Bruno Loff/Source/Data/CSkyBox/NightR.jpg
Bruno Loff/Source/Data/CSkyBox/NightU.jpg
Bruno Loff/Source/Data/Images/
Bruno Loff/Source/Data/Images/Bezier.jpg
Bruno Loff/Source/Data/Images/Bilbos.jpg
Bruno Loff/Source/Data/Images/Castle.jpg
Bruno Loff/Source/Data/Images/Font.bmp
Bruno Loff/Source/Data/Images/IntroImage.jpg
Bruno Loff/Source/Data/Images/Logo.bmp
Bruno Loff/Source/Data/Images/MagicBarrier.jpg
Bruno Loff/Source/Data/Images/Mordor.jpg
Bruno Loff/Source/Data/Images/Sauron.jpg
Bruno Loff/Source/Data/Images/Shire.jpg
Bruno Loff/Source/Data/ModelsAndSkins/
Bruno Loff/Source/Data/ModelsAndSkins/Bauul/
Bruno Loff/Source/Data/ModelsAndSkins/Bauul/BaulReadme-ByAuthor.txt
Bruno Loff/Source/Data/ModelsAndSkins/Bauul/Bauul.jpg
Bruno Loff/Source/Data/ModelsAndSkins/Bauul/Bauul.md2
Bruno Loff/Source/Data/ModelsAndSkins/Bauul/BauulWeapon.jpg
Bruno Loff/Source/Data/ModelsAndSkins/Bauul/BauulWeapon.md2
Bruno Loff/Source/Data/ModelsAndSkins/Chicken/
Bruno Loff/Source/Data/ModelsAndSkins/Chicken/Chicken.jpg
Bruno Loff/Source/Data/ModelsAndSkins/Chicken/Chicken.md2
Bruno Loff/Source/Data/ModelsAndSkins/Gandalf/
Bruno Loff/Source/Data/ModelsAndSkins/Gandalf/Gandalf.md2
Bruno Loff/Source/Data/ModelsAndSkins/Gandalf/GandalfTheGray.jpg
Bruno Loff/Source/Data/ModelsAndSkins/Gandalf/GandalfThePurple.jpg
Bruno Loff/Source/Data/ModelsAndSkins/Hobbit/
Bruno Loff/Source/Data/ModelsAndSkins/Hobbit/Bilbo.jpg
Bruno Loff/Source/Data/ModelsAndSkins/Hobbit/Hob.jpg
Bruno Loff/Source/Data/ModelsAndSkins/Hobbit/Hobbit.md2
Bruno Loff/Source/Data/ModelsAndSkins/KnightOfEvil/
Bruno Loff/Source/Data/ModelsAndSkins/KnightOfEvil/Knight.md2
Bruno Loff/Source/Data/ModelsAndSkins/KnightOfEvil/KnightEvil.jpg
Bruno Loff/Source/Data/ModelsAndSkins/KnightOfEvil/KnightGood.jpg
Bruno Loff/Source/Data/ModelsAndSkins/KnightOfEvil/Readme-ByAuthor.txt
Bruno Loff/Source/Data/ModelsAndSkins/KnightOfEvil/Weapon.jpg
Bruno Loff/Source/Data/ModelsAndSkins/KnightOfEvil/Weapon.md2
Bruno Loff/Source/Data/ModelsAndSkins/Ring/
Bruno Loff/Source/Data/ModelsAndSkins/Ring/Ring.jpg
Bruno Loff/Source/Data/ModelsAndSkins/Ring/Ring.md2
Bruno Loff/Source/Data/Mordor.cmf
Bruno Loff/Source/Data/Particles/
Bruno Loff/Source/Data/Particles/Fish.bmp
Bruno Loff/Source/Data/Particles/Spark.bmp
Bruno Loff/Source/Data/Particles/Star.bmp
Bruno Loff/Source/Data/Paths/
Bruno Loff/Source/Data/Paths/BagEnd.path
Bruno Loff/Source/Data/Paths/Barad_Dur.path
Bruno Loff/Source/Data/Paths/Mordor.path
Bruno Loff/Source/Data/Paths/ShireScene.path
Bruno Loff/Source/Data/Record.path
Bruno Loff/Source/Data/Shire.cmf
Bruno Loff/Source/FreeImage.dll
Bruno Loff/Source/Ion Team Lord Of The Rings Demo.sln
Bruno Loff/Source/Ion Team Lord Of The Rings Demo.vcproj
Bruno Loff/Source/Src/
Bruno Loff/Source/Src/3dCode/
Bruno Loff/Source/Src/3dCode/Cameras/
Bruno Loff/Source/Src/3dCode/Cameras/BezCam.h
Bruno Loff/Source/Src/3dCode/Cameras/FpvCamera.h
Bruno Loff/Source/Src/3dCode/CTexture.h
Bruno Loff/Source/Src/3dCode/FX/
Bruno Loff/Source/Src/3dCode/FX/CFade.h
Bruno Loff/Source/Src/3dCode/FX/CFont.h
Bruno Loff/Source/Src/3dCode/FX/CLightMan.h
Bruno Loff/Source/Src/3dCode/FX/CLoading.h
Bruno Loff/Source/Src/3dCode/FX/CScroll.h
Bruno Loff/Source/Src/3dCode/FX/ParticleSystem.h
Bruno Loff/Source/Src/3dCode/Maps/
Bruno Loff/Source/Src/3dCode/Maps/CMap.h
Bruno Loff/Source/Src/3dCode/Maps/CSkyBox.h
Bruno Loff/Source/Src/3dCode/Models/
Bruno Loff/Source/Src/3dCode/Models/Anorms.h
Bruno Loff/Source/Src/3dCode/Models/Md2Model.h
Bruno Loff/Source/Src/3dCode/Models/Model.h
Bruno Loff/Source/Src/3dCode/Scenes/
Bruno Loff/Source/Src/3dCode/Scenes/3dSceneManager.h
Bruno Loff/Source/Src/3dCode/Scenes/BagEndScene.h
Bruno Loff/Source/Src/3dCode/Scenes/BagEndSceneBilboChanges.h
Bruno Loff/Source/Src/3dCode/Scenes/BagEndSceneGandalfChanges.h
Bruno Loff/Source/Src/3dCode/Scenes/CastleScene.h
Bruno Loff/Source/Src/3dCode/Scenes/CastleSceneGandalfMovements.h
Bruno Loff/Source/Src/3dCode/Scenes/CastleSceneKnightMovements.h
Bruno Loff/Source/Src/3dCode/Scenes/CastleSceneParticles.h
Bruno Loff/Source/Src/3dCode/Scenes/MordorScene.h
Bruno Loff/Source/Src/3dCode/Scenes/MordorSceneFlames.h
Bruno Loff/Source/Src/3dCode/Scenes/MordorSceneWalkingBauulMovements.h
Bruno Loff/Source/Src/3dCode/Scenes/ShireScene.h
Bruno Loff/Source/Src/3dCode/Scenes/ShireSceneWalkingHobbitMovement.h
Bruno Loff/Source/Src/3dCode/Vector3d.h
Bruno Loff/Source/Src/Basecode/
Bruno Loff/Source/Src/Basecode/Dependencies.h
Bruno Loff/Source/Src/Basecode/Dependencies.h.orig
Bruno Loff/Source/Src/Basecode/IonTeam.cpp
Bruno Loff/Source/Src/Basecode/IonTeam.cpp.orig
Bruno Loff/Source/Src/Basecode/Resource.h
Bruno Loff/Source/Src/Basecode/Resource.h.orig
Bruno Loff/Source/Src/Basecode/Script1.rc
Bruno Loff/Source/Src/Basecode/StdAfx.cpp
Bruno Loff/Source/Src/Basecode/StdAfx.h
Bruno Loff/Source/Src/Includes/
Bruno Loff/Source/Src/Includes/Bass.h
Bruno Loff/Source/Src/Includes/FreeImage.h
Bruno Loff/Source/Src/Libs/
Bruno Loff/Source/Src/Libs/Bass.lib
Bruno Loff/Source/Src/Libs/FreeImage.lib
Bruno Loff/Source/Src/Libs/GLu32.lib
Bruno Loff/Source/Src/Libs/OpenGL32.lib