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Bowling3D

  • Category : J2ME
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  • Update : 2012-11-26
  • Size : 2.47mb
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  • Author :陈****
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Introduction - If you have any usage issues, please Google them yourself
a 3D bowling source code, both J2ME, Brew is, the use J2ME SonyEricsson K700 compiler, Brew compiler can use stu
Packet file list
(Preview for download)
Bowling3D
.........\prefs.dat
.........\Program
.........\.......\LGVX8000
.........\.......\........\AEEAppGen.o
.........\.......\........\AEEMODGEN.o
.........\.......\........\Animation.o
.........\.......\........\bowling3d.bid
.........\.......\........\Bowling3D.dsp
.........\.......\........\Bowling3D.dsw
.........\.......\........\Bowling3D.elf
.........\.......\........\Bowling3D.mak
.........\.......\........\Bowling3D.mod
.........\.......\........\Bowling3D.ncb
.........\.......\........\Bowling3D.o
.........\.......\........\Bowling3D.opt
.........\.......\........\Bowling3D.plg
.........\.......\........\Bowling3D.positions
.........\.......\........\Bowling3D.sln
.........\.......\........\Bowling3D.vcproj
.........\.......\........\CBall.o
.........\.......\........\CCameraControl.o
.........\.......\........\CPlayer.o
.........\.......\........\CScene.o
.........\.......\........\CTenpin.o
.........\.......\........\Datamanager.o
.........\.......\........\Debug
.........\.......\........\engine.o
.........\.......\........\File.o
.........\.......\........\Font.o
.........\.......\........\FSqrt.o
.........\.......\........\Game.o
.........\.......\........\Gfx.o
.........\.......\........\Graphics3D.o
.........\.......\........\IMath.o
.........\.......\........\KeyInput.o
.........\.......\........\longcopy2.o
.........\.......\........\makeversion.bat
.........\.......\........\Match.o
.........\.......\........\Matrix.o
.........\.......\........\menu.o
.........\.......\........\Mesh.o
.........\.......\........\mssccprj.scc
.........\.......\........\mymath.o
.........\.......\........\network.o
.........\.......\........\Object.o
.........\.......\........\Physics.o
.........\.......\........\Render3D.o
.........\.......\........\RenderTarget.o
.........\.......\........\ResFile.o
.........\.......\........\SimpleMemory.o
.........\.......\........\Sound.o
.........\.......\........\Texture.o
.........\.......\........\UI.o
.........\.......\........\Vector.o
.........\.......\........\vssver.scc
.........\.......\M3G
.........\.......\...\Bowling3D.jpx
.........\.......\...\Bowling3D.jpx.local
.........\.......\...\classes
.........\.......\...\.......\all.m3g
.........\.......\...\.......\Animations.class
.........\.......\...\.......\CBall.class
.........\.......\...\.......\CCamera.class
.........\.......\...\.......\CGameMain.class
.........\.......\...\.......\CGamePlay.class
.........\.......\...\.......\CMIDlet.class
.........\.......\...\.......\CPlayer.class
.........\.......\...\.......\CRender2D.class
.........\.......\...\.......\CRender3D.class
.........\.......\...\.......\CScene.class
.........\.......\...\.......\CTenpin.class
.........\.......\...\.......\def.class
.........\.......\...\.......\package cache
.........\.......\...\.......\.............\unnamed package.dep2
.........\.......\...\.......\power_bar.png

.........\.......\...\.......\ScoreInfo.class
.........\.......\...\jad-temp
.........\.......\...\........\CMIDlet.jad
.........\.......\...\vssver.scc
.........\.......\makeall.bat
.........\.......\makeAUDIOVOX.bat
.........\.......\makeLG.bat
.........\.......\makeSAMSUNG.bat
.........\.......\makeversion.bat
.........\.......\SEK700
.........\.......\......\Bowling3D.jpx
.........\.......\......\vssver.scc
.........\.......\vssver.scc
.........\Sound
.........\.....\jesus_lose.pmd
.........\.....\jesus_throw.pmd
.........\.....\jesus_throw2.pmd
.........\.....\jesus_win.pmd
.........\.....\komann_lose.pmd
.........\.....\komann_throw.pmd
.........\.....\komann_throw2.pmd
.........\.....\komann_win.pmd
.........\.....\lee_lose.pmd
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