Introduction - If you have any usage issues, please Google them yourself
The code in vc environment realize the function of the Snake, involving the dynamic menu, multi-threaded timer, double buffering technology redraw techniques, ideas clearer. Hope can help beginners!
Packet : 55593423funsnake.rar filelist
FunSnake\AboutAuthor.cpp
FunSnake\AboutAuthor.h
FunSnake\FunSnake.aps
FunSnake\FunSnake.clw
FunSnake\FunSnake.cpp
FunSnake\FunSnake.dsp
FunSnake\FunSnake.dsw
FunSnake\FunSnake.h
FunSnake\FunSnake.ncb
FunSnake\FunSnake.opt
FunSnake\FunSnake.plg
FunSnake\FunSnake.rc
FunSnake\FunSnakeDlg.cpp
FunSnake\FunSnakeDlg.h
FunSnake\HowToPlay.cpp
FunSnake\HowToPlay.h
FunSnake\res\FunSnake.ico
FunSnake\res\FunSnake.rc2
FunSnake\resource.h
FunSnake\SnakeFoodMakeProc.cpp
FunSnake\SnakeFoodMakeProc.h
FunSnake\SnakeFoodPro.cpp
FunSnake\SnakeFoodPro.h
FunSnake\SnakePointPro.cpp
FunSnake\SnakePointPro.h
FunSnake\SnakeProcess.cpp
FunSnake\SnakeProcess.h
FunSnake\SnakeProMet.cpp
FunSnake\SnakeProMet.h
FunSnake\StdAfx.cpp
FunSnake\StdAfx.h
FunSnake\res
FunSnake