Introduction - If you have any usage issues, please Google them yourself
C big way, Tankedaizhan with too many global variables, even though to simplify the code, but more harm. Play a little, then found a few bug, robustness aspects not spend too much effort, sometimes in terms of the direction of failure or have to cross the boundary
Packet : 1588383910121032466.rar filelist
Tank beta1\bin\readme.txt
Tank beta2\bin\readme.txt
Tank v1.0 final\src\bullet.h
Tank beta1\src\bullet.h
Tank beta2\src\bullet.h
Tank v1.0 final\src\char.h
Tank beta1\src\chs.h
Tank beta2\src\chs.h
MapEditor beta1\src\chs.h
MapEditor beta1\src\data.h
Tank beta1\src\data.h
Tank v1.0 final\src\gift.h
Tank beta2\src\gift.h
MapEditor beta1\src\graph.h
Tank v1.0 final\src\graph.h
Tank beta1\src\graph.h
Tank beta2\src\graph.h
Tank beta1\src\key.h
Tank v1.0 final\src\key.h
Tank beta2\src\key.h
Tank v1.0 final\src\map.h
MapEditor beta1\src\map.h
Tank beta1\src\map.h
Tank beta2\src\map.h
Tank v1.0 final\src\mouse.h
MapEditor beta1\src\mouse.h
Tank beta1\src\mouse.h
Tank beta2\src\mouse.h
Tank beta1\src\player.h
Tank v1.0 final\src\player.h
Tank beta2\src\player.h
Tank v1.0 final\src\sound.h
Tank beta2\src\sound.h
Tank v1.0 final\src\tank.h
Tank beta1\src\tank.h
Tank beta2\src\tank.h
Tank v1.0 final\src\bullet.c
Tank v1.0 final\src\char.c
Tank beta1\src\color.c
MapEditor beta1\src\editor.c
Tank beta1\src\editor.c
Tank v1.0 final\src\editor.c
Tank v1.0 final\src\game.c
Tank v1.0 final\src\gift.c
Tank v1.0 final\src\graph.c
Tank v1.0 final\src\key.c
Tank beta1\src\keytest.c
Tank v1.0 final\src\map.c
Tank beta2\src\MapEdit.c
Tank v1.0 final\src\mouse.c
Tank v1.0 final\src\player.c
Tank v1.0 final\src\sound.c
Tank beta1\src\speed.c
Tank beta1\src\tank.c
Tank v1.0 final\src\tank.c
Tank beta2\src\Tank.c
MapEditor beta1\bin\EDITOR.EXE
Tank beta1\bin\MapEd.exe
Tank beta2\bin\MapEdit.exe
Tank v1.0 final\bin\MapEdit.exe
Tank beta1\bin\Tank.exe
Tank beta2\bin\Tank.exe
Tank v1.0 final\bin\Tank.exe
Tank v1.0 final\bin\ASC16
MapEditor beta1\bin\HZK16
Tank beta1\bin\HZK16
Tank beta2\bin\HZK16
Tank v1.0 final\bin\HZK16
MapEditor beta1\bin\EGAVGA.BGI
Tank beta1\bin\maps\01.MAP
Tank beta2\bin\maps\01.MAP
Tank v1.0 final\bin\maps\01.MAP
Tank beta1\bin\maps\02.MAP
Tank beta2\bin\maps\02.MAP
Tank v1.0 final\bin\maps\02.MAP
Tank beta1\bin\maps\03.MAP
Tank beta2\bin\maps\03.MAP
Tank v1.0 final\bin\maps\03.MAP
Tank beta1\bin\maps\04.MAP
Tank beta2\bin\maps\04.MAP
Tank v1.0 final\bin\maps\04.MAP
Tank beta1\bin\maps\05.MAP
Tank beta2\bin\maps\05.MAP
Tank v1.0 final\bin\maps\05.MAP
Tank beta1\bin\maps\06.MAP
Tank beta2\bin\maps\06.MAP
Tank v1.0 final\bin\maps\06.MAP
Tank beta1\bin\maps\07.MAP
Tank beta2\bin\maps\07.MAP
Tank v1.0 final\bin\maps\07.MAP
Tank beta1\bin\maps\08.MAP
Tank beta2\bin\maps\08.MAP
Tank v1.0 final\bin\maps\08.MAP
Tank beta1\bin\maps\09.map
Tank beta2\bin\maps\09.map
Tank v1.0 final\bin\maps\09.map
Tank beta1\bin\maps\10.MAP
Tank v1.0 final\bin\maps\10.MAP
Tank beta2\bin\maps\10.MAP.MAP
Tank beta1\bin\maps\11.MAP
Tank beta2\bin\maps\11.MAP
Tank v1.0 final\bin\maps\11.MAP
Tank beta2\bin\maps\12.MAP
Tank v1.0 final\bin\maps\12.MAP
Tank beta2\bin\music\01.mus
Tank v1.0 final\bin\music\01.mus
Tank beta2\bin\music\02.mus
Tank v1.0 final\bin\music\02.mus
Tank beta2\bin\music\03.mus
Tank v1.0 final\bin\music\03.mus
Tank beta2\bin\music\04.mus
Tank v1.0 final\bin\music\04.mus
Tank v1.0 final\src\MapEdit.prj
Tank v1.0 final\src\Tank.prj
Tank beta1\bin\maps
Tank beta2\bin\maps
Tank v1.0 final\bin\maps
Tank beta2\bin\music
Tank v1.0 final\bin\music
MapEditor beta1\bin
Tank beta1\bin
Tank beta2\bin
Tank v1.0 final\bin
MapEditor beta1\src
Tank beta1\src
Tank beta2\src
Tank v1.0 final\src
MapEditor beta1
Tank beta1
Tank beta2
Tank v1.0 final