Introduction - If you have any usage issues, please Google them yourself
Tankedaizhan games, can serve as a curriculum design of program code, there is no packet, complete functions, can choose Guan.
Packet : 17869337battlecity.rar filelist
battlecity\BattleCity.exe
battlecity\graphics\bonus.bmp
battlecity\graphics\bore.bmp
battlecity\graphics\bullet.bmp
battlecity\graphics\enemy.bmp
battlecity\graphics\explode1.bmp
battlecity\graphics\explode2.bmp
battlecity\graphics\flag.bmp
battlecity\graphics\gameover.bmp
battlecity\graphics\misc.bmp
battlecity\graphics\num.bmp
battlecity\graphics\player1.bmp
battlecity\graphics\player2.bmp
battlecity\graphics\shield.bmp
battlecity\graphics\splash.bmp
battlecity\graphics\Thumbs.db
battlecity\graphics\tile.bmp
battlecity\graphics
battlecity\map\level1.map
battlecity\map\level10.map
battlecity\map\level11.map
battlecity\map\level12.map
battlecity\map\level13.map
battlecity\map\level14.map
battlecity\map\level15.map
battlecity\map\level16.map
battlecity\map\level17.map
battlecity\map\level18.map
battlecity\map\level19.map
battlecity\map\level2.map
battlecity\map\level20.map
battlecity\map\level3.map
battlecity\map\level4.map
battlecity\map\level5.map
battlecity\map\level6.map
battlecity\map\level7.map
battlecity\map\level8.map
battlecity\map\level9.map
battlecity\map
battlecity\sound\Bang.wav
battlecity\sound\Fanfare.wav
battlecity\sound\Gunfire.wav
battlecity\sound\hit.wav
battlecity\sound\Peow.wav
battlecity\sound
battlecity\source\BattleCity.dsp
battlecity\source\BattleCity.rc
battlecity\source\Debug
battlecity\source\Game.cpp
battlecity\source\Game.h
battlecity\source\graphics\bonus.bmp
battlecity\source\graphics\bore.bmp
battlecity\source\graphics\bullet.bmp
battlecity\source\graphics\enemy.bmp
battlecity\source\graphics\explode1.bmp
battlecity\source\graphics\explode2.bmp
battlecity\source\graphics\flag.bmp
battlecity\source\graphics\gameover.bmp
battlecity\source\graphics\misc.bmp
battlecity\source\graphics\num.bmp
battlecity\source\graphics\player1.bmp
battlecity\source\graphics\player2.bmp
battlecity\source\graphics\shield.bmp
battlecity\source\graphics\splash.bmp
battlecity\source\graphics\tile.bmp
battlecity\source\graphics
battlecity\source\Input.cpp
battlecity\source\Input.h
battlecity\source\map\level1.map
battlecity\source\map\level10.map
battlecity\source\map\level11.map
battlecity\source\map\level12.map
battlecity\source\map\level13.map
battlecity\source\map\level14.map
battlecity\source\map\level15.map
battlecity\source\map\level16.map
battlecity\source\map\level17.map
battlecity\source\map\level18.map
battlecity\source\map\level19.map
battlecity\source\map\level2.map
battlecity\source\map\level20.map
battlecity\source\map\level3.map
battlecity\source\map\level4.map
battlecity\source\map\level5.map
battlecity\source\map\level6.map
battlecity\source\map\level7.map
battlecity\source\map\level8.map
battlecity\source\map\level9.map
battlecity\source\map
battlecity\source\Plane.cpp
battlecity\source\Plane.h
battlecity\source\Release
battlecity\source\res\tank.ico
battlecity\source\res
battlecity\source\resource.h
battlecity\source\sound\Bang.wav
battlecity\source\sound\Fanfare.wav
battlecity\source\sound\Gunfire.wav
battlecity\source\sound\hit.wav
battlecity\source\sound\Peow.wav
battlecity\source\sound
battlecity\source\Sound.cpp
battlecity\source\Sound.h
battlecity\source\Sprite.cpp
battlecity\source\Sprite.h
battlecity\source\wavread.cpp
battlecity\source\wavread.h
battlecity\source
battlecity