Introduction - If you have any usage issues, please Google them yourself
This is a snake game developed with C language, 3 play, first kinds: snake eat food longer, second kinds, snake eat food short, third kinds, snake eat food unchanged. There are accelerated designs, flow barriers design. The ability to start a snake has the ability to slow down; the invincible skill (turns blue) (that is, hitting the obstacle is okay, but hitting the wall will die).