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  • Category : Game Program
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  • Update : 2016-07-24
  • Size : 798kb
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  • Author :minhsa******
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Introduction - If you have any usage issues, please Google them yourself
Source for Photon Server 3.0.5
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ExitGames.Logging.Log4Net
.........................\ExitGames.Logging.Log4Net.csproj
.........................\Log4NetLogger.cs
.........................\Log4NetLoggerFactory.cs
.........................\Properties
.........................\..........\AssemblyInfo.cs
ExitGamesLibs
.............\Concurrency
.............\...........\Channels
.............\...........\........\BaseSubcription.cs
.............\...........\........\BatchSubscriber.cs
.............\...........\........\Channel.cs
.............\...........\........\ChannelRequest.cs
.............\...........\........\ChannelSubscription.cs
.............\...........\........\IChannel.cs
.............\...........\........\IProducerThreadSubscriber.cs
.............\...........\........\IPublisher.cs
.............\...........\........\IQueueChannel.cs
.............\...........\........\IReply.cs
.............\...........\........\IReplySubscriber.cs
.............\...........\........\IRequest.cs
.............\...........\........\IRequestPublisher.cs
.............\...........\........\IRequestReplyChannel.cs
.............\...........\........\ISnapshotChannel.cs
.............\...........\........\ISubscribable.cs
.............\...........\........\ISubscriber.cs
.............\...........\........\KeyedBatchSubscriber.cs
.............\...........\........\LastSubscriber.cs
.............\...........\........\RequestReplyChannel.cs
.............\...........\........\SnapshotChannel.cs
.............\...........\........\Unsubscriber.cs
.............\...........\Core
.............\...........\....\BoundedQueue.cs
.............\...........\....\BusyWaitQueue.cs
.............\...........\....\DefaultExecutor.cs
.............\...........\....\DefaultQueue.cs
.............\...........\....\DefaultThreadPool.cs
.............\...........\....\IExecutionContext.cs
.............\...........\....\IExecutor.cs
.............\...........\....\IPendingEvent.cs
.............\...........\....\IQueue.cs
.............\...........\....\IScheduler.cs
.............\...........\....\ISchedulerRegistry.cs
.............\...........\....\ISubscriptionRegistry.cs
.............\...........\....\IThreadPool.cs
.............\...........\....\Lists.cs
.............\...........\....\PendingAction.cs
.............\...........\....\QueueFullException.cs
.............\...........\....\Scheduler.cs
.............\...........\....\Subscriptions.cs
.............\...........\....\TimerAction.cs
.............\...........\Fibers
.............\...........\......\DispatcherAdapter.cs
.............\...........\......\DispatcherFiber.cs
.............\...........\......\ExecutionState.cs
.............\...........\......\FormAdapter.cs
.............\...........\......\FormFiber.cs
.............\...........\......\GuiFiber.cs
.............\...........\......\IFiber.cs
.............\...........\......\PoolFiber.cs
.............\...........\......\StubFiber.cs
.............\...........\......\StubScheduledAction.cs
.............\...........\......\ThreadFiber.cs
.............\Configuration
.............\.............\ConfigurationException.cs
.............\.............\NameValueCollectionReader.cs
.............\.............\ProfileReader.cs
.............\Diagnostics
.............\...........\Counter
.............\...........\.......\AverageCounter.cs
.............\...........\.......\CounterBase.cs
.............\...........\.......\CounterSample.cs
.............\...........\.......\CounterType.cs
.............\...........\.......\CountsPerSecondCounter.cs
.............\...........\.......\DummyCounter.cs
.............\...........\.......\ICounter.cs
.............\...........\.......\NumericCounter.cs
.............\...........\.......\PerformanceCounterReader.cs
.............\...........\.......\RawCounterSample.cs
.............\...........\.......\SharedCounter.cs
.............\...........\.......\WindowsPerformanceCounter.cs
.............\...........\Monitoring
.............\...........\..........\CounterFactory.cs
.............\...........\..........\CounterSampleCollection.cs
.............\...........\......
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