Introduction - If you have any usage issues, please Google them yourself
Introduce a variety of classic algorithm code. Detailed description is to mentor programming enthusiasts.
Packet : 41695054algorithmallcode.rar filelist
并行算法\aphidacc.ps
并行算法\aphidiee.ps
并行算法\aphid_tr.ps
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辅助搜索\Iterative Deepening.files\contents_motif.gif
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辅助搜索\The Hash Table.htm
机器学习\book.ps
机器学习\logaij.ps
机器学习\Machine Learning in Games.files\brown-square.gif
机器学习\Machine Learning in Games.files\new.gif
机器学习\Machine Learning in Games.htm
机器学习\ml-errata.pdf
机器学习\ml-toc.ps
机器学习\the strong learning othello programs.files\brown-square.gif
机器学习\the strong learning othello programs.htm
机器学习\UT-AI-TR-99-277.ps
剪枝算法\acm-final.ps
剪枝算法\aphidacc.ps
剪枝算法\Aske Plaat MTD(f), a new chess algorithm.htm
剪枝算法\bfmms.ps
剪枝算法\eur-few-cs-96-06.ps
剪枝算法\Exhaustive Search.files\figure_1_big.gif
剪枝算法\Exhaustive Search.files\figure_2_big.gif
剪枝算法\Exhaustive Search.files\figure_3_big.gif
剪枝算法\Exhaustive Search.files\figure_4_big.gif
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剪枝算法\Exhaustive Search.files\figure_6_big.gif
剪枝算法\Exhaustive Search.htm
剪枝算法\G13GAM -- Game Theory -- alpha-beta pruning.files\fig1.gif
剪枝算法\G13GAM -- Game Theory -- alpha-beta pruning.files\fig2.gif
剪枝算法\G13GAM -- Game Theory -- alpha-beta pruning.files\fig3.gif
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剪枝算法\G13GAM -- Game Theory -- alpha-beta pruning.htm
剪枝算法\hk.ps
剪枝算法\ICS 180, April 17, 1997.files\icslogo2.gif
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剪枝算法\ICS 180, February 2, 1999.files\icslogo2.gif
剪枝算法\ICS 180, February 2, 1999.htm
剪枝算法\moriarty.focus.ps
剪枝算法\MPC.doc
剪枝算法\nag_scout.pdf
剪枝算法\NegaScout Algorithm.files\default.htm
剪枝算法\NegaScout Algorithm.htm
剪枝算法\probcut.ps
剪枝算法\th-1-2.pdf
剪枝算法\th-3-4.pdf
剪枝算法\th-5-6.pdf
剪枝算法\th-A-B.pdf
剪枝算法\th-back.pdf
剪枝算法\th-C.pdf
剪枝算法\th-front.pdf
剪枝算法\tr9417.ps
剪枝算法\tr9418.ps
局面描述\Bitboard Engine.files\dt.css
局面描述\Bitboard Engine.htm
局面描述\Bitboard Infrastructure.files\dt.css
局面描述\Bitboard Infrastructure.htm
局面描述\Chess Board Representations.files\everos2t.gif
局面描述\Chess Board Representations.files\freesp.gif
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局面描述\Rotated Bitboards.files\dt.css
局面描述\Rotated Bitboards.htm
局面评价\bgequ.ps
局面评价\combi.ps
局面评价\evalfunc.ps
局面评价\Fisher's linear discriminant.mht
局面评价\fullmer.genetic-encoding.ps
局面评价\glem.ps
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局面评价\ICS 180, January 14, 1999.htm
局面评价\improve.ps
局面评价\Logistic Regression 1st lecture.mht
局面评价\moriarty.discovering.ps
局面评价\PA 765 Discriminant Function Analysis.mht
局面评价\PA 765 Logistic Regression.mht
局面评价\PSY6003 Logistic regression and discriminant analysis.mht
其他文档\b A Strategic Metagame Player BR for General Chess-Like Ga.files\foot.xbm
其他文档\b A Strategic Metagame Player BR for General Chess-Like Ga.files\next_page.xbm
其他文档\b A Strategic Metagame Player BR for General Chess-Like Game.htm
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其他文档\Contents.htm
其他文档\Electronic T-Notes September 27, 1998 (Opening Lines, Hash T.htm
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其他文档\ICS 180, April 1, 1997.htm
其他文档\WWW Page of DarkThought.files\dt.css
其他文档\WWW Page of DarkThought.htm
综合论述\Chess Tree Search.files\everos2t.gif
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综合论述\phdthesis.ps
辅助搜索\Global Hash Table.files
辅助搜索\ICS 180, April 24, 1997.files
辅助搜索\ICS 180, April 29, 1997.files
辅助搜索\ICS 180, February 2-1, 1999.files
辅助搜索\ICS 180, February 4, 1999.files
辅助搜索\Iterative Deepening.files
辅助搜索\The Hash Table.files
机器学习\Machine Learning in Games.files
机器学习\the strong learning othello programs.files
剪枝算法\Exhaustive Search.files
剪枝算法\G13GAM -- Game Theory -- alpha-beta pruning.files
剪枝算法\ICS 180, April 17, 1997.files
剪枝算法\ICS 180, April 22, 1997.files
剪枝算法\ICS 180, February 2, 1999.files
剪枝算法\NegaScout Algorithm.files
局面描述\Bitboard Engine.files
局面描述\Bitboard Infrastructure.files
局面描述\Chess Board Representations.files
局面描述\ICS 180, April 8, 1997.files
局面描述\Rotated Bitboards.files
局面评价\ICS 180, April 10, 1997.files
局面评价\ICS 180, April 15, 1997.files
局面评价\ICS 180, January 14, 1999.files
其他文档\b A Strategic Metagame Player BR for General Chess-Like Ga.files
其他文档\Chess Program Sources.files
其他文档\Contents.files
其他文档\Electronic T-Notes September 27, 1998 (Opening Lines, Hash.files
其他文档\ICS 180, April 1, 1997.files
其他文档\WWW Page of DarkThought.files
综合论述\Chess Tree Search.files
综合论述\G13GAM -- Game Theory -- computer chess notes.files
并行算法
辅助搜索
机器学习
剪枝算法
局面描述
局面评价
其他文档
综合论述