Introduction - If you have any usage issues, please Google them yourself
Vc developed using a classical game, Battle City, for the preparation of useful artificial intelligence game.
Packet : 55593407source.rar filelist
source\BattleCity.aps
source\BattleCity.dsp
source\BattleCity.dsw
source\BattleCity.ncb
source\BattleCity.opt
source\BattleCity.plg
source\BattleCity.rc
source\Game.cpp
source\Game.h
source\graphics\bonus.bmp
source\graphics\bore.bmp
source\graphics\bullet.bmp
source\graphics\enemy.bmp
source\graphics\explode1.bmp
source\graphics\explode2.bmp
source\graphics\flag.bmp
source\graphics\gameover.bmp
source\graphics\misc.bmp
source\graphics\num.bmp
source\graphics\player1.bmp
source\graphics\player2.bmp
source\graphics\shield.bmp
source\graphics\splash.bmp
source\graphics\Thumbs.db
source\graphics\tile.bmp
source\Input.cpp
source\Input.h
source\map\level1.map
source\map\level10.map
source\map\level11.map
source\map\level12.map
source\map\level13.map
source\map\level14.map
source\map\level15.map
source\map\level16.map
source\map\level17.map
source\map\level18.map
source\map\level19.map
source\map\level2.map
source\map\level20.map
source\map\level3.map
source\map\level4.map
source\map\level5.map
source\map\level6.map
source\map\level7.map
source\map\level8.map
source\map\level9.map
source\Plane.cpp
source\Plane.h
source\res\tank.ico
source\res\Thumbs.db
source\resource.h
source\sound\Bang.wav
source\sound\Fanfare.wav
source\sound\Gunfire.wav
source\sound\hit.wav
source\sound\Peow.wav
source\Sound.cpp
source\Sound.h
source\Sprite.cpp
source\Sprite.h
source\wavread.cpp
source\wavread.h
source\graphics
source\map
source\res
source\sound
source