Introduction - If you have any usage issues, please Google them yourself
DirectX environment settings model entities surface texture transparency, optimize the original program.
Packet : 57578862alpha.rar filelist
Chapter 7\MtrlAlpha\crate.jpg
Chapter 7\MtrlAlpha\d3dUtility.cpp
Chapter 7\MtrlAlpha\d3dUtility.h
Chapter 7\MtrlAlpha\mtrlAlpha.cpp
Chapter 7\MtrlAlpha\MtrlAlpha.sln
Chapter 7\MtrlAlpha\MtrlAlpha.vcproj
Chapter 7\MtrlAlpha
Chapter 7\texAlpha\alphachannel.bmp
Chapter 7\texAlpha\crate.jpg
Chapter 7\texAlpha\cratewalpha.dds
Chapter 7\texAlpha\cube.cpp
Chapter 7\texAlpha\cube.h
Chapter 7\texAlpha\d3dUtility.cpp
Chapter 7\texAlpha\d3dUtility.h
Chapter 7\texAlpha\lobbyxpos.JPG
Chapter 7\texAlpha\texAlpha.cpp
Chapter 7\texAlpha\texAlpha.sln
Chapter 7\texAlpha\texAlpha.vcproj
Chapter 7\texAlpha\vertex.h
Chapter 7\texAlpha
Chapter 7