Introduction - If you have any usage issues, please Google them yourself
This procedure is based on the VC++/MFC mechanism for application development of a English word games Lianliankan
Packet : 103244850game.rar filelist
Game\Bitmap.cpp
Game\Bitmap.h
Game\Game_YYLLK.aps
Game\Game_YYLLK.clw
Game\Game_YYLLK.cpp
Game\Game_YYLLK.dsp
Game\Game_YYLLK.dsw
Game\Game_YYLLK.h
Game\Game_YYLLK.ncb
Game\Game_YYLLK.opt
Game\Game_YYLLK.plg
Game\Game_YYLLK.rc
Game\Game_YYLLKDefs.h
Game\Game_YYLLKDoc.cpp
Game\Game_YYLLKDoc.h
Game\Game_YYLLKView.cpp
Game\Game_YYLLKView.h
Game\MainFrm.cpp
Game\MainFrm.h
Game\ReadMe.txt
Game\resource.h
Game\SettingDlg.cpp
Game\SettingDlg.h
Game\SkinPlusPlus.h
Game\SkinPlusPlusDLL.dll
Game\SkinPlusPlusDLL.lib
Game\StdAfx.cpp
Game\StdAfx.h
Game\TimerShow.cpp
Game\TimerShow.h
Game\~VC5.tmp
Game\~VC6.tmp
Game\res\3DFrames.bmp
Game\res\Adobe13.ico
Game\res\Adobe3.ico
Game\res\Adobe8.ico
Game\res\Adobe8_pause.ico
Game\res\animal.bmp
Game\res\bitmap1.bmp
Game\res\bitmap2.bmp
Game\res\BITMAP20.BMP
Game\res\BITMAP21.BMP
Game\res\bitmap3.bmp
Game\res\bitmap4.bmp
Game\res\bmp00001.bmp
Game\res\bmp00002.bmp
Game\res\Game_YYLLK.ico
Game\res\Game_YYLLK.rc2
Game\res\Game_YYLLKDoc.ico
Game\res\main.bmp
Game\res\num_yy.bmp
Game\res\picture1.bmp
Game\res\plant.bmp
Game\res\shuzi.bmp
Game\res\Thumbs.db
Game\res\welcome.bmp
Game\res\YINGYU.bmp
Game\res\yy.bmp
Game\Debug
Game\res
Game