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HGE_CEGUI

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  • Update : 2015-08-19
  • Size : 3.9mb
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source code of HGE and CEGUI. Good information for game programming code reading.
Packet file list
(Preview for download)


cegui\CEGUI-IRRLICHT.pc.in
.....\CEGUI-LUA.pc.in
.....\CEGUI-NULL.pc.in
.....\CEGUI-OGRE.pc.in
.....\CEGUI-OPENGL.pc.in
.....\CEGUI-OPENGL3.pc.in
.....\CEGUI.pc.in
.....\include\CEGUI\Affector.h
.....\.......\.....\Animation.h
.....\.......\.....\AnimationInstance.h
.....\.......\.....\AnimationManager.h
.....\.......\.....\Animation_xmlHandler.h
.....\.......\.....\Base.h
.....\.......\.....\BasicImage.h
.....\.......\.....\BasicRenderedStringParser.h
.....\.......\.....\BidiVisualMapping.h
.....\.......\.....\BoundSlot.h
.....\.......\.....\CEGUI.h
.....\.......\.....\CentredRenderedString.h
.....\.......\.....\ChainedXMLHandler.h
.....\.......\.....\Clipboard.h
.....\.......\.....\Colour.h
.....\.......\.....\ColourRect.h
.....\.......\.....\..mmonDialogs\ColourPicker\ColourPicker.h
.....\.......\.....\.............\............\Controls.h
.....\.......\.....\.............\............\Conversions.h
.....\.......\.....\.............\............\Types.h
.....\.......\.....\.............\Module.h
.....\.......\.....\CompositeResourceProvider.h
.....\.......\.....\config.h
.....\.......\.....\Config.h.in
.....\.......\.....\Config_xmlHandler.h
.....\.......\.....\CoordConverter.h
.....\.......\.....\DataContainer.h
.....\.......\.....\DefaultLogger.h
.....\.......\.....\DefaultRenderedStringParser.h
.....\.......\.....\DefaultResourceProvider.h
.....\.......\.....\DynamicModule.h
.....\.......\.....\Element.h
.....\.......\.....\Event.h
.....\.......\.....\EventArgs.h
.....\.......\.....\EventSet.h
.....\.......\.....\Exceptions.h
.....\.......\.....\FactoryModule.h
.....\.......\.....\FactoryRegisterer.h
.....\.......\.....\falagard\ComponentBase.h
.....\.......\.....\........\Dimensions.h
.....\.......\.....\........\Enums.h
.....\.......\.....\........\EventAction.h
.....\.......\.....\........\EventLinkDefinition.h
.....\.......\.....\........\FalagardPropertyBase.h
.....\.......\.....\........\FormattingSetting.h
.....\.......\.....\........\FrameComponent.h
.....\.......\.....\........\ImageryComponent.h
.....\.......\.....\........\ImagerySection.h
.....\.......\.....\........\LayerSpecification.h
.....\.......\.....\........\NamedArea.h
.....\.......\.....\........\NamedDefinitionCollator.h
.....\.......\.....\........\PropertyDefinition.h
.....\.......\.....\........\PropertyDefinitionBase.h
.....\.......\.....\........\PropertyInitialiser.h
.....\.......\.....\........\PropertyLinkDefinition.h
.....\.......\.....\........\SectionSpecification.h
.....\.......\.....\........\StateImagery.h
.....\.......\.....\........\TextComponent.h
.....\.......\.....\........\WidgetComponent.h
.....\.......\.....\........\WidgetLookFeel.h
.....\.......\.....\........\WidgetLookManager.h
.....\.......\.....\........\XMLEnumHelper.h
.....\.......\.....\........\XMLHandler.h
.....\.......\.....\Font.h
.....\.......\.....\FontGlyph.h
.....\.......\.....\FontManager.h
.....\.......\.....\Font_xmlHandler.h
.....\.......\.....\FormattedRenderedString.h
.....\.......\.....\ForwardRefs.h
.....\.......\.....\FreeFunctionSlot.h
.....\.......\.....\FreeTypeFont.h
.....\.......\.....\FribidiVisualMapping.h
.....\.......\.....\FunctorCopySlot.h
.....\.......\.....\FunctorPointerSlot.h
.....\.......\.....\FunctorReferenceBinder.h
.....\.......\.....\FunctorReferenceSlot.h
.....\.......\.....\GeometryBuffer.h
.....\.......\.....\GlobalEventSet.h
.....\.......\.....\GUIContext.h
.....\.......\.....\GUILayout_xmlHandler.h
.....\.......\.....\IconvStringTranscoder.h
.....\.......\.....\Image.h
.....\.......\.....\ImageCodec.h
.....\.......\.....\..........Modules\Corona\ImageCodec.h
.....\.......\.....\.................\......\ImageCodecModule.h
.....\.......\.....\.................\DevIL\ImageCodec.h
.....\.......\.....\.................\.....\ImageCodecModule.h
.....\.......\.....\.................\FreeImage\ImageCodec.h
.....\.......\.....\.................\.........\ImageCodecModule.h
.....\.......\.....\.................\PVR\ImageCodec.h
.....\.......\.....\.................\...\ImageCodecModule.h
.....\.......\.....\.................\
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