Introduction - If you have any usage issues, please Google them yourself
Packet : 35738648astare.rar filelist
AStar\a star pathfinder v. 1.92\Blitz Basic Version\Astar Demo 1 - Basics.bb
AStar\a star pathfinder v. 1.92\Blitz Basic Version\Astar Demo 2 - Smiley and Chaser.bb
AStar\a star pathfinder v. 1.92\Blitz Basic Version\more demos\Demo 4a - Collision Detection (loop based).bb
AStar\a star pathfinder v. 1.92\Blitz Basic Version\more demos\Demo 4b - Collision Detection (time based).bb
AStar\a star pathfinder v. 1.92\Blitz Basic Version\more demos\Demo 3 - 4-way pathfinder.bb
AStar\a star pathfinder v. 1.92\Blitz Basic Version\more demos\myTerrainData - demo 4.dat
AStar\a star pathfinder v. 1.92\Blitz Basic Version\more demos\Demo 5 - Group Movement.bb
AStar\a star pathfinder v. 1.92\Blitz Basic Version\more demos\myTerrainData - demo 5.dat
AStar\a star pathfinder v. 1.92\Blitz Basic Version\more demos\includes\aStarLibrary - Demo 3 (4 way).bb
AStar\a star pathfinder v. 1.92\Blitz Basic Version\more demos\includes\aStarLibrary - Demo 4b (time based).bb
AStar\a star pathfinder v. 1.92\Blitz Basic Version\more demos\includes\aStarLibrary - Demo 4a (loop based).bb
AStar\a star pathfinder v. 1.92\Blitz Basic Version\more demos\includes\shared functions.bb
AStar\a star pathfinder v. 1.92\Blitz Basic Version\more demos\includes\aStarLibrary - Demo 5.bb
AStar\a star pathfinder v. 1.92\Blitz Basic Version\includes\aStarLibrary - Demo 1 (do not use).bb
AStar\a star pathfinder v. 1.92\Blitz Basic Version\includes\aStarLibrary.bb
AStar\a star pathfinder v. 1.92\Visual C++ Version\common\debuglog.h
AStar\a star pathfinder v. 1.92\Visual C++ Version\common\dxLibrary.h
AStar\a star pathfinder v. 1.92\Visual C++ Version\common\launchWindows.h
AStar\a star pathfinder v. 1.92\Visual C++ Version\Demo 2 - Maze\myTerrainData.dat
AStar\a star pathfinder v. 1.92\Visual C++ Version\Demo 2 - Maze\aStarLibrary.h
AStar\a star pathfinder v. 1.92\Visual C++ Version\Demo 2 - Maze\main.cpp
AStar\a star pathfinder v. 1.92\Visual C++ Version\Demo 2 - Maze\project.dsp
AStar\a star pathfinder v. 1.92\Visual C++ Version\Demo 2 - Maze\project.dsw
AStar\a star pathfinder v. 1.92\Visual C++ Version\Demo 2 - Maze\Maze.exe
AStar\a star pathfinder v. 1.92\Visual C++ Version\Demo 1 - Basics\main.cpp
AStar\a star pathfinder v. 1.92\Visual C++ Version\Demo 1 - Basics\project.dsp
AStar\a star pathfinder v. 1.92\Visual C++ Version\Demo 1 - Basics\project.dsw
AStar\a star pathfinder v. 1.92\Visual C++ Version\Demo 1 - Basics\aStarLibrary - do not use.h
AStar\a star pathfinder v. 1.92\Visual C++ Version\Demo 1 - Basics\A Star Basics.exe
AStar\a star pathfinder v. 1.92\Graphics\arrow1.bmp
AStar\a star pathfinder v. 1.92\Graphics\arrow2.bmp
AStar\a star pathfinder v. 1.92\Graphics\arrow3.bmp
AStar\a star pathfinder v. 1.92\Graphics\arrow4.bmp
AStar\a star pathfinder v. 1.92\Graphics\arrow5.bmp
AStar\a star pathfinder v. 1.92\Graphics\arrow6.bmp
AStar\a star pathfinder v. 1.92\Graphics\arrow7.bmp
AStar\a star pathfinder v. 1.92\Graphics\arrow8.bmp
AStar\a star pathfinder v. 1.92\Graphics\bluegrid.bmp
AStar\a star pathfinder v. 1.92\Graphics\end.bmp
AStar\a star pathfinder v. 1.92\Graphics\ghost x 10.bmp
AStar\a star pathfinder v. 1.92\Graphics\ghost.bmp
AStar\a star pathfinder v. 1.92\Graphics\greengrid.bmp
AStar\a star pathfinder v. 1.92\Graphics\grid.bmp
AStar\a star pathfinder v. 1.92\Graphics\number0.bmp
AStar\a star pathfinder v. 1.92\Graphics\number1.bmp
AStar\a star pathfinder v. 1.92\Graphics\number2.bmp
AStar\a star pathfinder v. 1.92\Graphics\number3.bmp
AStar\a star pathfinder v. 1.92\Graphics\number4.bmp
AStar\a star pathfinder v. 1.92\Graphics\number5.bmp
AStar\a star pathfinder v. 1.92\Graphics\number6.bmp
AStar\a star pathfinder v. 1.92\Graphics\number7.bmp
AStar\a star pathfinder v. 1.92\Graphics\number8.bmp
AStar\a star pathfinder v. 1.92\Graphics\number9.bmp
AStar\a star pathfinder v. 1.92\Graphics\path.bmp
AStar\a star pathfinder v. 1.92\Graphics\red_pointer.bmp
AStar\a star pathfinder v. 1.92\Graphics\smiley x 10.bmp
AStar\a star pathfinder v. 1.92\Graphics\smiley.bmp
AStar\a star pathfinder v. 1.92\Graphics\start.bmp
AStar\a star pathfinder v. 1.92\Graphics\wall x 10.bmp
AStar\a star pathfinder v. 1.92\Graphics\wall.bmp
AStar\a star pathfinder v. 1.92\Graphics\SmallNumberStrip.bmp
AStar\a star pathfinder v. 1.92\Graphics\Thumbs.db
AStar\star pathfinder v. 1.92\Graphics\arrow1.bmp
AStar\star pathfinder v. 1.92\Graphics\arrow2.bmp
AStar\star pathfinder v. 1.92\Graphics\arrow3.bmp
AStar\star pathfinder v. 1.92\Graphics\arrow4.bmp
AStar\star pathfinder v. 1.92\Graphics\arrow5.bmp
AStar\star pathfinder v. 1.92\Graphics\arrow6.bmp
AStar\star pathfinder v. 1.92\Graphics\arrow7.bmp
AStar\star pathfinder v. 1.92\Graphics\arrow8.bmp
AStar\star pathfinder v. 1.92\Graphics\bluegrid.bmp
AStar\star pathfinder v. 1.92\Graphics\end.bmp
AStar\star pathfinder v. 1.92\Graphics\ghost x 10.bmp
AStar\star pathfinder v. 1.92\Graphics\ghost.bmp
AStar\star pathfinder v. 1.92\Graphics\greengrid.bmp
AStar\star pathfinder v. 1.92\Graphics\grid.bmp
AStar\star pathfinder v. 1.92\Graphics\number0.bmp
AStar\star pathfinder v. 1.92\Graphics\number1.bmp
AStar\star pathfinder v. 1.92\Graphics\number2.bmp
AStar\star pathfinder v. 1.92\Graphics\number3.bmp
AStar\star pathfinder v. 1.92\Graphics\number4.bmp
AStar\star pathfinder v. 1.92\Graphics\number5.bmp
AStar\star pathfinder v. 1.92\Graphics\number6.bmp
AStar\star pathfinder v. 1.92\Graphics\number7.bmp
AStar\star pathfinder v. 1.92\Graphics\number8.bmp
AStar\star pathfinder v. 1.92\Graphics\number9.bmp
AStar\star pathfinder v. 1.92\Graphics\path.bmp
AStar\star pathfinder v. 1.92\Graphics\red_pointer.bmp
AStar\star pathfinder v. 1.92\Graphics\smiley x 10.bmp
AStar\star pathfinder v. 1.92\Graphics\smiley.bmp
AStar\star pathfinder v. 1.92\Graphics\start.bmp
AStar\star pathfinder v. 1.92\Graphics\wall x 10.bmp
AStar\star pathfinder v. 1.92\Graphics\wall.bmp
AStar\star pathfinder v. 1.92\Graphics\SmallNumberStrip.bmp
AStar\star pathfinder v. 1.92\Graphics\Thumbs.db
AStar\star pathfinder v. 1.92\Visual C++ Version\Demo 1 - Basics\main.cpp
AStar\star pathfinder v. 1.92\Visual C++ Version\Demo 1 - Basics\project.dsp
AStar\star pathfinder v. 1.92\Visual C++ Version\Demo 1 - Basics\project.dsw
AStar\star pathfinder v. 1.92\Visual C++ Version\Demo 1 - Basics\aStarLibrary - do not use.h
AStar\star pathfinder v. 1.92\Visual C++ Version\Demo 1 - Basics\A Star Basics.exe
AStar\star pathfinder v. 1.92\Visual C++ Version\Demo 2 - Maze\myTerrainData.dat
AStar\star pathfinder v. 1.92\Visual C++ Version\Demo 2 - Maze\aStarLibrary.h
AStar\star pathfinder v. 1.92\Visual C++ Version\Demo 2 - Maze\main.cpp
AStar\star pathfinder v. 1.92\Visual C++ Version\Demo 2 - Maze\project.dsp
AStar\star pathfinder v. 1.92\Visual C++ Version\Demo 2 - Maze\project.dsw
AStar\star pathfinder v. 1.92\Visual C++ Version\Demo 2 - Maze\Maze.exe
AStar\star pathfinder v. 1.92\Visual C++ Version\common\debuglog.h
AStar\star pathfinder v. 1.92\Visual C++ Version\common\dxLibrary.h
AStar\star pathfinder v. 1.92\Visual C++ Version\common\launchWindows.h
AStar\star pathfinder v. 1.92\Blitz Basic Version\Astar Demo 1 - Basics.bb
AStar\star pathfinder v. 1.92\Blitz Basic Version\Astar Demo 2 - Smiley and Chaser.bb
AStar\star pathfinder v. 1.92\Blitz Basic Version\includes\aStarLibrary - Demo 1 (do not use).bb
AStar\star pathfinder v. 1.92\Blitz Basic Version\includes\aStarLibrary.bb
AStar\star pathfinder v. 1.92\Blitz Basic Version\more demos\Demo 4a - Collision Detection (loop based).bb
AStar\star pathfinder v. 1.92\Blitz Basic Version\more demos\Demo 4b - Collision Detection (time based).bb
AStar\star pathfinder v. 1.92\Blitz Basic Version\more demos\Demo 3 - 4-way pathfinder.bb
AStar\star pathfinder v. 1.92\Blitz Basic Version\more demos\myTerrainData - demo 4.dat
AStar\star pathfinder v. 1.92\Blitz Basic Version\more demos\Demo 5 - Group Movement.bb
AStar\star pathfinder v. 1.92\Blitz Basic Version\more demos\myTerrainData - demo 5.dat
AStar\star pathfinder v. 1.92\Blitz Basic Version\more demos\includes\aStarLibrary - Demo 3 (4 way).bb
AStar\star pathfinder v. 1.92\Blitz Basic Version\more demos\includes\aStarLibrary - Demo 4b (time based).bb
AStar\star pathfinder v. 1.92\Blitz Basic Version\more demos\includes\aStarLibrary - Demo 4a (loop based).bb
AStar\star pathfinder v. 1.92\Blitz Basic Version\more demos\includes\shared functions.bb
AStar\star pathfinder v. 1.92\Blitz Basic Version\more demos\includes\aStarLibrary - Demo 5.bb
AStar\a star pathfinder v. 1.92\Blitz Basic Version\more demos\includes
AStar\star pathfinder v. 1.92\Blitz Basic Version\more demos\includes
AStar\a star pathfinder v. 1.92\Blitz Basic Version\more demos
AStar\a star pathfinder v. 1.92\Blitz Basic Version\includes
AStar\a star pathfinder v. 1.92\Visual C++ Version\common
AStar\a star pathfinder v. 1.92\Visual C++ Version\Demo 2 - Maze
AStar\a star pathfinder v. 1.92\Visual C++ Version\Demo 1 - Basics
AStar\star pathfinder v. 1.92\Visual C++ Version\Demo 1 - Basics
AStar\star pathfinder v. 1.92\Visual C++ Version\Demo 2 - Maze
AStar\star pathfinder v. 1.92\Visual C++ Version\common
AStar\star pathfinder v. 1.92\Blitz Basic Version\includes
AStar\star pathfinder v. 1.92\Blitz Basic Version\more demos
AStar\a star pathfinder v. 1.92\Blitz Basic Version
AStar\a star pathfinder v. 1.92\Visual C++ Version
AStar\a star pathfinder v. 1.92\Graphics
AStar\star pathfinder v. 1.92\Graphics
AStar\star pathfinder v. 1.92\Visual C++ Version
AStar\star pathfinder v. 1.92\Blitz Basic Version
AStar\a star pathfinder v. 1.92
AStar\star pathfinder v. 1.92
AStar