Introduction - If you have any usage issues, please Google them yourself
Foreign network source .... In addition to the lack of tools for source code, the other procedures are all ... As for what game, because not yet, so can not test
Packet : 55593400code.rar filelist
RelayServer\config.ini
RelayServer\msgHandler.cpp
RelayServer\msgHandler.h
RelayServer\mssccprj.scc
RelayServer\RelayServer.cpp
RelayServer\RelayServer.h
RelayServer\RelayServer.ilk
RelayServer\server.cpp
RelayServer\server.dsp
RelayServer\server.dsw
RelayServer\server.opt
RelayServer\server.plg
RelayServer\StdAfx.cpp
RelayServer\StdAfx.h
RelayServer\vssver.scc
RelayServer
Common
ItemTool
LobbyServer\assist.cpp
LobbyServer\assist.h
LobbyServer\config.ini
LobbyServer\lobby.cpp
LobbyServer\lobby.h
LobbyServer\LobbyServer.cpp
LobbyServer\LobbyServer.h
LobbyServer\LobbyServer.SUP
LobbyServer\mechanic.cpp
LobbyServer\mechanic.h
LobbyServer\mssccprj.scc
LobbyServer\room.cpp
LobbyServer\room.h
LobbyServer\server.cpp
LobbyServer\server.dsp
LobbyServer\server.dsw
LobbyServer\server.plg
LobbyServer\StdAfx.cpp
LobbyServer\StdAfx.h
LobbyServer\user.cpp
LobbyServer\user.h
LobbyServer\vssver.scc
LobbyServer\weapon.cpp
LobbyServer\weapon.h
LobbyServer
MasterServer\assist.cpp
MasterServer\assist.h
MasterServer\config.cpp
MasterServer\config.h
MasterServer\config.ini
MasterServer\data
MasterServer\info.cpp
MasterServer\info.h
MasterServer\local.cpp
MasterServer\local.h
MasterServer\manager.cpp
MasterServer\manager.h
MasterServer\MasterServer.aps
MasterServer\MasterServer.cpp
MasterServer\MasterServer.h
MasterServer\MasterServer.rc
MasterServer\MasterServer.SUP
MasterServer\mechanic.cpp
MasterServer\mechanic.h
MasterServer\msgHandler.cpp
MasterServer\msgHandler.h
MasterServer\mssccprj.scc
MasterServer\ReadMe.txt
MasterServer\resource.h
MasterServer\server.cpp
MasterServer\server.dsp
MasterServer\server.dsw
MasterServer\server.plg
MasterServer\setup.cpp
MasterServer\setup.h
MasterServer\spHandler.cpp
MasterServer\spHandler.h
MasterServer\StdAfx.cpp
MasterServer\StdAfx.h
MasterServer\user.cpp
MasterServer\user.h
MasterServer\vssver.scc
MasterServer\weapon.cpp
MasterServer\weapon.h
MasterServer
MCGFrameWork\3DGame.h
MCGFrameWork\Animate.cpp
MCGFrameWork\Animate.h
MCGFrameWork\AnimFrame.h
MCGFrameWork\AniObject.cpp
MCGFrameWork\AniObject.h
MCGFrameWork\BaseBuildObject.cpp
MCGFrameWork\BaseBuildObject.h
MCGFrameWork\BaseEffect.cpp
MCGFrameWork\BaseEffect.h
MCGFrameWork\BattleRoomSystem.h
MCGFrameWork\Billboard.cpp
MCGFrameWork\Billboard.h
MCGFrameWork\BillboardEx.cpp
MCGFrameWork\BillboardEx.h
MCGFrameWork\BillBoardManager.cpp
MCGFrameWork\BillBoardManager.h
MCGFrameWork\BspTree.h
MCGFrameWork\BuildObject.cpp
MCGFrameWork\BuildObject.h
MCGFrameWork\Bullet.cpp
MCGFrameWork\Bullet.h
MCGFrameWork\BulletEmitter.cpp
MCGFrameWork\BulletEmitter.h
MCGFrameWork\BulletEx.cpp
MCGFrameWork\BulletEx.h
MCGFrameWork\BumbObject.cpp
MCGFrameWork\BumbObject.h
MCGFrameWork\ButtonCtrl.cpp
MCGFrameWork\ButtonCtrl.h
MCGFrameWork\ChannelInSystem.cpp
MCGFrameWork\ChannelInSystem.h
MCGFrameWork\CharactorShopSystem.cpp
MCGFrameWork\CharactorShopSystem.h
MCGFrameWork\CheckBoxCtrl.cpp
MCGFrameWork\CheckBoxCtrl.h
MCGFrameWork\coldet.h
MCGFrameWork\coldet_Debug.lib
MCGFrameWork\Colion.h
MCGFrameWork\Collision.h
MCGFrameWork\Collision.lib
MCGFrameWork\ComboBoxCtrl.cpp
MCGFrameWork\ComboBoxCtrl.h
MCGFrameWork\config.ini
MCGFrameWork\CoreEquip.cpp
MCGFrameWork\CoreEquip.h
MCGFrameWork\D3DApplication.h
MCGFrameWork\D3DCamera.cpp
MCGFrameWork\D3DCamera.h
MCGFrameWork\d3dfile.h
MCGFrameWork\d3dutil.h
MCGFrameWork\DamageEmitter.cpp
MCGFrameWork\DamageEmitter.h
MCGFrameWork\data
MCGFrameWork\Decal.h
MCGFrameWork\DecalEffect.cpp
MCGFrameWork\DecalEffect.h
MCGFrameWork\DecalEmitter.cpp
MCGFrameWork\DecalEmitter.h
MCGFrameWork\DialogBoxCtrl.h
MCGFrameWork\DrawBoxRect.cpp
MCGFrameWork\DrawBoxRect.h
MCGFrameWork\DrawEx.h
MCGFrameWork\dsutil.h
MCGFrameWork\dxutil.h
MCGFrameWork\EditCtrl.h
MCGFrameWork\Effect.cpp
MCGFrameWork\Effect.h
MCGFrameWork\EffectBillBoard.cpp
MCGFrameWork\EffectBillBoard.h
MCGFrameWork\EffectManager.cpp
MCGFrameWork\EffectManager.h
MCGFrameWork\EffectMesh.cpp
MCGFrameWork\EffectMesh.h
MCGFrameWork\EffectModel.cpp
MCGFrameWork\EffectModel.h
MCGFrameWork\EffectParticle.cpp
MCGFrameWork\EffectParticle.h
MCGFrameWork\EffectTexture.cpp
MCGFrameWork\EffectTexture.h
MCGFrameWork\Equipment.cpp
MCGFrameWork\Equipment.h
MCGFrameWork\ExplosionEffect.cpp
MCGFrameWork\ExplosionEffect.h
MCGFrameWork\ExplosionEmitter.cpp
MCGFrameWork\ExplosionEmitter.h
MCGFrameWork\FireEffect.cpp
MCGFrameWork\FireEffect.h
MCGFrameWork\Frustum.cpp
MCGFrameWork\Frustum.h
MCGFrameWork\GameUI.h
MCGFrameWork\Game_3D.h
MCGFrameWork\GraphicListCtrl.h
MCGFrameWork\GunEmitter.h
MCGFrameWork\GunEx.h
MCGFrameWork\HeightMap.cpp
MCGFrameWork\HeightMap.h
MCGFrameWork\HitEffect.h
MCGFrameWork\HQObject.cpp
MCGFrameWork\HQObject.h
MCGFrameWork\InventorySystem.cpp
MCGFrameWork\InventorySystem.h
MCGFrameWork\iocrClient.h
MCGFrameWork\ItemManager.cpp
MCGFrameWork\ItemManager.h
MCGFrameWork\ItemObject.cpp
MCGFrameWork\ItemObject.h
MCGFrameWork\ItemShopSystem.h
MCGFrameWork\Jumping.cpp
MCGFrameWork\Jumping.h
MCGFrameWork\KdTree.cpp
MCGFrameWork\KdTree.h
MCGFrameWork\key.lib
MCGFrameWork\ListBoxCtrl.cpp
MCGFrameWork\ListBoxCtrl.h
MCGFrameWork\LobbyCommonImage.h
MCGFrameWork\Longrange.cpp
MCGFrameWork\Longrange.h
MCGFrameWork\MCAni.cpp
MCGFrameWork\MCAni.h
MCGFrameWork\MCBlendObject.cpp
MCGFrameWork\MCBlendObject.h
MCGFrameWork\MCFonts.cpp
MCGFrameWork\MCFonts.h
MCGFrameWork\MCGApp.cpp
MCGFrameWork\MCGApp.h
MCGFrameWork\MCGFrame.rc
MCGFrameWork\MCGFrameWork.dsw
MCGFrameWork\MCGFrameWork.plg
MCGFrameWork\MCGNet.h
MCGFrameWork\MCGTimer.cpp
MCGFrameWork\MCGTimer.h
MCGFrameWork\MCMachine.cpp
MCGFrameWork\MCMachine.h
MCGFrameWork\MCMesh.cpp
MCGFrameWork\MCMesh.h
MCGFrameWork\MCModel.h
MCGFrameWork\MCObject.h
MCGFrameWork\MCObjectManager.h
MCGFrameWork\MCObjMesh.h
MCGFrameWork\MCParts.h
MCGFrameWork\MCQuadTree.cpp
MCGFrameWork\MCQuadTree.h
MCGFrameWork\MCShadowObject.cpp
MCGFrameWork\MCShadowObject.h
MCGFrameWork\MCSound.h
MCGFrameWork\mediatypes.h
MCGFrameWork\Melee.cpp
MCGFrameWork\Melee.h
MCGFrameWork\Missile.cpp
MCGFrameWork\Missile.h
MCGFrameWork\ModelManager.cpp
MCGFrameWork\ModelManager.h
MCGFrameWork\Movement.cpp
MCGFrameWork\Movement.h
MCGFrameWork\MovementManager.cpp
MCGFrameWork\MovementManager.h
MCGFrameWork\mssccprj.scc
MCGFrameWork\NewLobbySystem.h
MCGFrameWork\NomalObject.cpp
MCGFrameWork\NomalObject.h
MCGFrameWork\OcTree.cpp
MCGFrameWork\OcTree.h
MCGFrameWork\Particle.cpp
MCGFrameWork\Particle.h
MCGFrameWork\ParticleManager.cpp
MCGFrameWork\ParticleManager.h
MCGFrameWork\PeerNet.cpp
MCGFrameWork\PeerNet.h
MCGFrameWork\Player.h
MCGFrameWork\Player_Self.h
MCGFrameWork\Player_Your.h
MCGFrameWork\PopupMenu.cpp
MCGFrameWork\PopupMenu.h
MCGFrameWork\Property.cpp
MCGFrameWork\Property.h
MCGFrameWork\QuadTree.cpp
MCGFrameWork\QuadTree.h
MCGFrameWork\RecyclingArray.h
MCGFrameWork\resource.h
MCGFrameWork\Scene.cpp
MCGFrameWork\Scene.h
MCGFrameWork\ScrapEffect.cpp
MCGFrameWork\ScrapEffect.h
MCGFrameWork\ScrollBar.cpp
MCGFrameWork\ScrollBar.h
MCGFrameWork\ServerInSystem.cpp
MCGFrameWork\ServerInSystem.h
MCGFrameWork\Singleton.h
MCGFrameWork\SlideBar.cpp
MCGFrameWork\SlideBar.h
MCGFrameWork\SmallObject.cpp
MCGFrameWork\SmallObject.h
MCGFrameWork\SmokeEffect.cpp
MCGFrameWork\SmokeEffect.h
MCGFrameWork\SmokeEmitter.cpp
MCGFrameWork\SmokeEmitter.h
MCGFrameWork\StdAfx.cpp
MCGFrameWork\StdAfx.h
MCGFrameWork\TempGameScene.cpp
MCGFrameWork\TempGameScene.h
MCGFrameWork\Terrain.h
MCGFrameWork\TerrainMash.cpp
MCGFrameWork\TerrainMash.h
MCGFrameWork\TEST.ICO
MCGFrameWork\TestBullet.cpp
MCGFrameWork\TestBullet.h
MCGFrameWork\TextureManager.cpp
MCGFrameWork\TextureManager.h
MCGFrameWork\UserInfo.cpp
MCGFrameWork\UserInfo.h
MCGFrameWork\Utility.h
MCGFrameWork\vssver.scc
MCGFrameWork\Walking.cpp
MCGFrameWork\Walking.h
MCGFrameWork\WMVCORE.lib
MCGFrameWork\WndMain.cpp
MCGFrameWork\XFileManager.cpp
MCGFrameWork\XFileManager.h
MCGFrameWork\_apputil.cpp
MCGFrameWork\_apputil.h
MCGFrameWork
PatchFiles