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GameArchitecture

  • Category : Game Program
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  • Update : 2014-12-19
  • Size : 2.42mb
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  • Author :地***
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Introduction - If you have any usage issues, please Google them yourself
The third perspective is simple Unity3D+C# development ARPG examples
Packet file list
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GameArchitectureKill5\Assets\animations\TitleSpotlight.anim
.....................\......\..........\TitleSpotlight.anim.meta
.....................\......\animations.meta
.....................\......\FirstLevel.unity
.....................\......\FirstLevel.unity.meta
.....................\......\.onts\OogieBoogie-enemiesRemaining.ttf
.....................\......\.....\OogieBoogie-enemiesRemaining.ttf.meta
.....................\......\.....\OogieBoogie.ttf
.....................\......\.....\OogieBoogie.ttf.meta
.....................\......\Fonts.meta
.....................\......\GUI\gameTitle.png
.....................\......\...\gameTitle.png.meta
.....................\......\...\gameTitle.psd
.....................\......\...\gameTitle.psd.meta
.....................\......\...\HUD_player.png
.....................\......\...\HUD_player.png.meta
.....................\......\...\HUD_player.psd
.....................\......\...\HUD_player.psd.meta
.....................\......\...\HUD_skin.GUISkin
.....................\......\...\HUD_skin.GUISkin.meta
.....................\......\...\Thumbs.db
.....................\......\GUI.meta
.....................\......\Materials\basic_sword-no name.mat
.....................\......\.........\basic_sword-no name.mat.meta
.....................\......\.........\ground texture.mat
.....................\......\.........\ground texture.mat.meta
.....................\......\.........\samurai_hair1-no name.mat
.....................\......\.........\samurai_hair1-no name.mat.meta
.....................\......\.........\samurai_normal-material.mat
.....................\......\.........\samurai_normal-material.mat.meta
.....................\......\.........\samurai_texture.mat
.....................\......\.........\samurai_texture.mat.meta
.....................\......\.........\samurai_texture.tga
.....................\......\.........\samurai_texture.tga.meta
.....................\......\Materials.meta
.....................\......\.odels\basic_sword.blend
.....................\......\......\basic_sword.blend.meta
.....................\......\......\boxDummy.prefab
.....................\......\......\boxDummy.prefab.meta
.....................\......\......\Materials\basic_sword-no name.mat
.....................\......\......\.........\basic_sword-no name.mat.meta
.....................\......\......\.........\samurai_texture.tga
.....................\......\......\.........\samurai_texture.tga.meta
.....................\......\......\.........\samurai_weapon.blend1
.....................\......\......\.........\samurai_weapon.blend1.meta
.....................\......\......\Materials.meta
.....................\......\......\samurai_hair1.blend
.....................\......\......\samurai_hair1.blend.meta
.....................\......\......\samurai_normal.blend
.....................\......\......\samurai_normal.blend.meta
.....................\......\......\samurai_normal.blend1
.....................\......\......\samurai_normal.blend1.meta
.....................\......\Models.meta
.....................\......\Prefabs\enemyPuffCreate.prefab
.....................\......\.......\enemyPuffCreate.prefab.meta
.....................\......\.......\simpleEnemy.prefab
.....................\......\.......\simpleEnemy.prefab.meta
.....................\......\Prefabs.meta
.....................\......\Scripts\camera\SpringFollow.cs
.....................\......\.......\......\SpringFollow.cs.meta
.....................\......\.......\camera.meta
.....................\......\.......\Enemy\EnemyAnimation.cs
.....................\......\.......\.....\EnemyAnimation.cs.meta
.....................\......\.......\.....\EnemyAttack.cs
.....................\......\.......\.....\EnemyAttack.cs.meta
.....................\......\.......\.....\EnemyInfo.cs
.....................\......\.......\.....\EnemyInfo.cs.meta
.....................\......\.......\.....\EnemyStimulus.cs
.....................\......\.......\.....\EnemyStimulus.cs.meta
.....................\......\.......\.....\EnemyWeapon.cs
.....................\......\......
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