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FSM
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Category :
Game Engine
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Update : 2014-07-12
Size : 828kb
Downloaded :0次
Author :
R*****
About : Nobody
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Introduction - If you have any usage issues, please Google them yourself
Reedit
Finite state machine to control the spacecraft, the spacecraft game imitate the behavior of asteroids
Packet file list
(Preview for download)
Exp.h
FSM.h
FSMAIControl.cpp
FSMAIControl.h
FSMMachine.cpp
FSMMachine.h
FSMState.h
GameObj.cpp
GameObj.h
GameSession.cpp
GameSession.h
HumanControl.cpp
HumanControl.h
Point3.h
Powerup.cpp
Powerup.h
Ship.cpp
Ship.h
Sphere3.h
StateApproach.cpp
StateApproach.h
StateAttack.cpp
StateAttack.h
StateEvade.cpp
StateEvade.h
StateGetPowerup.cpp
StateGetPowerup.h
StateIdle.cpp
StateIdle.h
Target.cpp
Target.h
utility.cpp
utility.h
AISteroids\AISteroids.dsp
..........\AISteroids.plg
..........\Debug\AIControl.obj
..........\.....\AISteroids.exe
..........\.....\AISteroids.ilk
..........\.....\AISteroids.pch
..........\.....\AISteroids.pdb
..........\.....\Ast.obj
..........\.....\asteroids.obj
..........\.....\Bullet.obj
..........\.....\Exp.obj
..........\.....\FSMAIControl.obj
..........\.....\FSMMachine.obj
..........\.....\GameObj.obj
..........\.....\GameSession.obj
..........\.....\HumanControl.obj
..........\.....\Powerup.obj
..........\.....\Ship.obj
..........\.....\StateApproach.obj
..........\.....\StateAttack.obj
..........\.....\StateEvade.obj
..........\.....\StateGetPowerup.obj
..........\.....\StateIdle.obj
..........\.....\Target.obj
..........\.....\utility.obj
..........\.....\vc60.idb
..........\.....\vc60.pdb
AIControl.cpp
AIControl.h
AISteroids.dsw
AISteroids.ncb
AISteroids.opt
Ast.cpp
Ast.h
asteroids.cpp
Bullet.cpp
Bullet.h
Control.h
Exp.cpp
AISteroids\Debug
AISteroids
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