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DrawDemo

  • Category : Game Engine
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  • Update : 2014-01-24
  • Size : 3.79mb
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Introduction - If you have any usage issues, please Google them yourself
A draw program written by C++ using game egine Cocos2d-x.The main highlight is using besser to draw smooth line
Packet file list
(Preview for download)


DrawDemo
........\.DS_Store
__MACOSX
........\DrawDemo
........\........\._.DS_Store
DrawDemo\DrawDemo
........\........\.DS_Store
__MACOSX\DrawDemo\DrawDemo
........\........\........\._.DS_Store
DrawDemo\DrawDemo\AppDelegate.cpp
__MACOSX\DrawDemo\DrawDemo\._AppDelegate.cpp
DrawDemo\DrawDemo\AppDelegate.h
........\........\Brush.cpp
__MACOSX\DrawDemo\DrawDemo\._Brush.cpp
DrawDemo\DrawDemo\Brush.h
__MACOSX\DrawDemo\DrawDemo\._Brush.h
DrawDemo\DrawDemo\Canvas.cpp
__MACOSX\DrawDemo\DrawDemo\._Canvas.cpp
DrawDemo\DrawDemo\Canvas.h
__MACOSX\DrawDemo\DrawDemo\._Canvas.h
DrawDemo\DrawDemo\ChineseBrush.cpp
__MACOSX\DrawDemo\DrawDemo\._ChineseBrush.cpp
DrawDemo\DrawDemo\ChineseBrush.h
__MACOSX\DrawDemo\DrawDemo\._ChineseBrush.h
DrawDemo\DrawDemo\ColorBuffer.cpp
__MACOSX\DrawDemo\DrawDemo\._ColorBuffer.cpp
DrawDemo\DrawDemo\ColorBuffer.h
__MACOSX\DrawDemo\DrawDemo\._ColorBuffer.h
DrawDemo\DrawDemo\ColorPickerControl.cpp
........\........\ColorPickerControl.h
........\........\Eraser.cpp
__MACOSX\DrawDemo\DrawDemo\._Eraser.cpp
DrawDemo\DrawDemo\Eraser.h
........\........\eraserSelected.png
........\........\GelPen.cpp
__MACOSX\DrawDemo\DrawDemo\._GelPen.cpp
DrawDemo\DrawDemo\GelPen.h
........\........\HelloWorldScene.cpp
__MACOSX\DrawDemo\DrawDemo\._HelloWorldScene.cpp
DrawDemo\DrawDemo\HelloWorldScene.h
__MACOSX\DrawDemo\DrawDemo\._HelloWorldScene.h
DrawDemo\DrawDemo\ios
........\........\...\AppController.h
........\........\...\AppController.mm
........\........\...\main.m
........\........\...\RootViewController.h
........\........\...\RootViewController.mm
........\........\libs
........\........\....\cocos2dx
........\........\....\........\actions
........\........\....\........\.......\CCAction.cpp
........\........\....\........\.......\CCAction.h
........\........\....\........\.......\CCActionCamera.cpp
........\........\....\........\.......\CCActionCamera.h
........\........\....\........\.......\CCActionCatmullRom.cpp
........\........\....\........\.......\CCActionCatmullRom.h
........\........\....\........\.......\CCActionEase.cpp
........\........\....\........\.......\CCActionEase.h
........\........\....\........\.......\CCActionGrid.cpp
........\........\....\........\.......\CCActionGrid.h
........\........\....\........\.......\CCActionGrid3D.cpp
........\........\....\........\.......\CCActionGrid3D.h
........\........\....\........\.......\CCActionInstant.cpp
........\........\....\........\.......\CCActionInstant.h
........\........\....\........\.......\CCActionInterval.cpp
........\........\....\........\.......\CCActionInterval.h
........\........\....\........\.......\CCActionManager.cpp
........\........\....\........\.......\CCActionManager.h
........\........\....\........\.......\CCActionPageTurn3D.cpp
........\........\....\........\.......\CCActionPageTurn3D.h
........\........\....\........\.......\CCActionProgressTimer.cpp
........\........\....\........\.......\CCActionProgressTimer.h
........\........\....\........\.......\CCActionTiledGrid.cpp
........\........\....\........\.......\CCActionTiledGrid.h
........\........\....\........\.......\CCActionTween.cpp
........\........\....\........\.......\CCActionTween.h
........\........\....\........\base_nodes
........\........\....\........\..........\CCAtlasNode.cpp
........\........\....\........\..........\CCAtlasNode.h
........\........\....\........\..........\CCNode.cpp
........\........\....\........\..........\CCNode.h
........\........\....\........\CCCamera.cpp
........\........\....\........\CCCamera.h
........\........\....\........\CCConfiguration.cpp
........\........\....\........\CCConfiguration.h
........\........\....\........\CCDirector.cpp
........\........\....\........\CCDirector.h
........\........\....\........\CCDrawingPrimitives.cpp
........\........\....\........\CCDrawingPrimitives.h
........\........\....\........\CCScheduler.cpp
........\........\....\........\CCScheduler.h
........\........\....\........\cocoa
........\........\....\........\.....\CCAffineTransform.cpp
........\........\....\........\.....\CC
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