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Focus-On-3D-Terrain

  • Category : Game Engine
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  • Update : 2013-06-18
  • Size : 11.47mb
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  • Author :李***
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Introduction - If you have any usage issues, please Google them yourself
A terrain Engine based on OPENGL. Source code for Focus On 3D Terrain
Packet file list
(Preview for download)


Code\Code\Chapter 1\Base Code\camera.cpp
....\....\.........\.........\camera.h
....\....\.........\.........\glext.h
....\....\.........\.........\gl_app.cpp
....\....\.........\.........\gl_app.h
....\....\.........\.........\image.cpp
....\....\.........\.........\image.h
....\....\.........\.........\log.cpp
....\....\.........\.........\log.h
....\....\.........\.........\math_ops.cpp
....\....\.........\.........\math_ops.h
....\....\.........\.........\timer.h
....\....\.........\demo1_1\compiling demo1_1.txt
....\....\.........\.......\demo1_1.dsp
....\....\.........\.......\demo1_1.dsw
....\....\.........\.......\demo1_1.exe
....\....\.........\.......\demo1_1.ncb
....\....\.........\.......\demo1_1.opt
....\....\.........\.......\demo1_1.plg
....\....\.........\.......\main.cpp
....\....\.........\.......\randtab.h
....\....\.........\.......\resource.h
....\....\.........\.......\ROAM.cpp
....\....\.........\.......\ROAM.h
....\....\.........\.......\terrain.cpp
....\....\.........\.......\terrain.h
....\....\........2\Base Code\camera.cpp
....\....\.........\.........\camera.h
....\....\.........\.........\glext.h
....\....\.........\.........\gl_app.cpp
....\....\.........\.........\gl_app.h
....\....\.........\.........\image.cpp
....\....\.........\.........\image.h
....\....\.........\.........\log.cpp
....\....\.........\.........\log.h
....\....\.........\.........\math_ops.cpp
....\....\.........\.........\math_ops.h
....\....\.........\.........\timer.h
....\....\.........\demo2_1\brute_force.cpp
....\....\.........\.......\brute_force.h
....\....\.........\.......\compiling demo2_1.txt
....\....\.........\.......\demo2_1.dsp
....\....\.........\.......\demo2_1.dsw
....\....\.........\.......\demo2_1.exe
....\....\.........\.......\demo2_1.ncb
....\....\.........\.......\demo2_1.opt
....\....\.........\.......\demo2_1.plg
....\....\.........\.......\height128.raw
....\....\.........\.......\icon1.ico
....\....\.........\.......\main.cpp
....\....\.........\.......\resource.aps
....\....\.........\.......\resource.h
....\....\.........\.......\resource.rc
....\....\.........\.......\terrain.cpp
....\....\.........\.......\terrain.h
....\....\.........\......2\brute_force.cpp
....\....\.........\.......\brute_force.h
....\....\.........\.......\compiling demo2_2.txt
....\....\.........\.......\demo2_2.dsp
....\....\.........\.......\demo2_2.dsw
....\....\.........\.......\demo2_2.exe
....\....\.........\.......\demo2_2.ncb
....\....\.........\.......\demo2_2.opt
....\....\.........\.......\demo2_2.plg
....\....\.........\.......\icon1.ico
....\....\.........\.......\main.cpp
....\....\.........\.......\resource.aps
....\....\.........\.......\resource.clw
....\....\.........\.......\resource.h
....\....\.........\.......\resource.rc
....\....\.........\.......\terrain.cpp
....\....\.........\.......\terrain.h
....\....\........3\Base Code\camera.cpp
....\....\.........\.........\camera.h
....\....\.........\.........\glext.h
....\....\.........\.........\gl_app.cpp
....\....\.........\.........\gl_app.h
....\....\.........\.........\image.cpp
....\....\.........\.........\image.h
....\....\.........\.........\log.cpp
....\....\.........\.........\log.h
....\....\.........\.........\math_ops.cpp
....\....\.........\.........\math_ops.h
....\....\.........\.........\timer.h
....\....\.........\Data\detailMap.tga
....\....\.........\....\grass_1.tga
....\....\.........\....\highestTile.tga
....\....\.........\....\HighTile.tga
....\....\.........\....\lowestTile.tga
....\....\.........\....\lowTile.tga
....\....\.........\demo3_1\brute_force.cpp
....\....\.........\.......\brute_force.h
....\....\.........\.......\compiling demo3_1.txt
....\....\.........\.......\demo3_1.dsp
....\....\.........\.......\demo3_1.dsw
....\....\.........\.......\demo3_1.exe
....\....\.........\.......\demo3_1.ncb
....\....\.........\.......\demo3_1.opt
....\....\.........\.......\demo3_1.plg
....\....\.........\.......\icon1.ico
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