Introduction - If you have any usage issues, please Google them yourself
Rendering terrains with Managed DirectX
There aren t many 3D games without a terrain. Creating and rendering a terrain, and the physics involved when, for example, driving on it with a car can be quite difficult. This article will demonstrate one technique to create a terrain: a simple technique to implement, but one that will look good.
Packet : 53607939terrain_mdxsrc.zip filelist
App.ico
AssemblyInfo.cs
bin/Release/
DXUtil.cs
Form1.cs
Form1.resx
grass.bmp
heightmap.bmp
rock.bmp
shader.fx
Terrain.cs
TerrainRendering.csproj
TerrainRendering.csproj.user
TerrainRendering.sln