Introduction - If you have any usage issues, please Google them yourself
Prepared using openGL game, you can look at the design ideas, pictures may appear more rough, but it is a complete game
Packet : 47651504game.rar filelist
GAME\AMBIENT.WAV
GAME\AUDIOSYSTEM.CPP
GAME\AUDIOSYSTEM.H
GAME\CAMERA.CPP
GAME\CAMERA.H
GAME\ENEMY.H
GAME\ENGINE.CPP
GAME\ENGINE.H
GAME\ENTITY.CPP
GAME\ENTITY.H
GAME\EXPLODE.WAV
GAME\EXPLOSION.BMP
GAME\EXPLOSION.CPP
GAME\EXPLOSION.H
GAME\FONT.CPP
GAME\FONT.H
GAME\GAME.DSP
GAME\GAME.DSW
GAME\GAME.EXE
GAME\GAME.NCB
GAME\GAME.OPT
GAME\GAME.PLG
GAME\GAME.ZMX
GAME\GROUND.TGA
GAME\GUI.CPP
GAME\GUI.H
GAME\HIRESTIMER.H
GAME\INPUTSYSTEM.CPP
GAME\INPUTSYSTEM.H
GAME\MD2.CPP
GAME\MD2.H
GAME\MODELS\OGRO\IGDOSH.PCX
GAME\MODELS\OGRO\OGRO.TXT
GAME\MODELS\OGRO\OGROBASE.PCX
GAME\MODELS\OGRO\TRIS.MD2
GAME\MODELS\OGRO\WEAPON.MD2
GAME\MODELS\OGRO\WEAPON.PCX
GAME\MODELS\OGRO\_desktop.ini
GAME\MODELS\ROCKET.PCX
GAME\MODELS\ROCKETAIR.MD2
GAME\MODELS\SODF8\ABARLITH.PCX
GAME\MODELS\SODF8\SFOD8.TXT
GAME\MODELS\SODF8\TRIS.MD2
GAME\MODELS\SODF8\WEAPON.MD2
GAME\MODELS\SODF8\WEAPON.PCX
GAME\MODELS\SODF8\_desktop.ini
GAME\MODELS\_desktop.ini
GAME\OBJECT.H
GAME\OGLWINDOW.CPP
GAME\OGLWINDOW.H
GAME\OGRO.CPP
GAME\OGRO.H
GAME\PARTICLES.CPP
GAME\PARTICLES.H
GAME\PLAYER.CPP
GAME\PLAYER.H
GAME\ROCKET.CPP
GAME\ROCKET.H
GAME\SIMPENGINE.CPP
GAME\SIMPENGINE.H
GAME\SOD.CPP
GAME\SOD.H
GAME\TERRAIN.CPP
GAME\TERRAIN.H
GAME\TEXTURE.CPP
GAME\TEXTURE.H
GAME\TREE.H
GAME\VECTOR.H
GAME\WINMAIN.CPP
GAME\WORLD.CPP
GAME\WORLD.H
GAME\_desktop.ini
GAME\MODELS\OGRO
GAME\MODELS\SODF8
GAME\MODELS
GAME\RELEASE
GAME