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Horde3D_SDK_1.0.0_Beta5

  • Category : Game Engine
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  • Update : 2012-11-26
  • Size : 2.58mb
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  • Author :tzw***
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Introduction - If you have any usage issues, please Google them yourself
a game engine based on opengl
Packet file list
(Preview for download)
Horde3D_SDK_1.0.0_Beta5
.......................\CMake
.......................\CMakeLists.txt
.......................\.....\VisualStudio2005.bat
.......................\.....\VisualStudio2008.bat
.......................\.....\XCode
.......................\Horde3D
.......................\.......\Binaries
.......................\.......\........\Content
.......................\.......\........\.......\animations
.......................\.......\........\.......\..........\knight_attack.anim
.......................\.......\........\.......\..........\knight_order.anim
.......................\.......\........\.......\..........\man.anim
.......................\.......\........\.......\materials
.......................\.......\........\.......\.........\light.material.xml
.......................\.......\........\.......\models
.......................\.......\........\.......\......\knight
.......................\.......\........\.......\......\......\knight.geo
.......................\.......\........\.......\......\......\knight.jpg
.......................\.......\........\.......\......\......\knight.material.xml
.......................\.......\........\.......\......\......\knight.scene.xml
.......................\.......\........\.......\......\man
.......................\.......\........\.......\......\...\civil01.jpg
.......................\.......\........\.......\......\...\civilian1.material.xml
.......................\.......\........\.......\......\...\man.geo
.......................\.......\........\.......\......\...\man.scene.xml
.......................\.......\........\.......\......\platform
.......................\.......\........\.......\......\........\platform.geo
.......................\.......\........\.......\......\........\platform.scene.xml
.......................\.......\........\.......\......\........\stones.material.xml
.......................\.......\........\.......\......\skybox
.......................\.......\........\.......\......\......\skybox.dds
.......................\.......\........\.......\......\......\skybox.geo
.......................\.......\........\.......\......\......\skybox.material.xml
.......................\.......\........\.......\......\......\skybox.scene.xml
.......................\.......\........\.......\......\sphere
.......................\.......\........\.......\......\......\sphere.geo
.......................\.......\........\.......\......\......\sphere.scene.xml
.......................\.......\........\.......\......\......\stones.material.xml
.......................\.......\........\.......\overlays
.......................\.......\........\.......\........\font.material.xml
.......................\.......\........\.......\........\font.tga
.......................\.......\........\.......\........\logo.material.xml
.......................\.......\........\.......\........\logo.tga
.......................\.......\........\.......\........\panel.material.xml
.......................\.......\........\.......\particles
.......................\.......\........\.......\.........\particleSys1
.......................\.......\........\.......\.........\............\particle1.material.xml
.......................\.......\........\.......\.........\............\particle1.particle.xml
.......................\.......\........\.......\.........\............\particle2.material.xml
.......................\.......\........\.......\.........\............\particle2.particle.xml
.......................\.......\........\.......\.........\............\particleSys1.scene.xml
.......................\.......\........\.......\pipelines
.......................\.......\........\.......\.........\deferred.pipeline.xml
.......................\.......\........\.......\.........\forward.pipeline.xml
.......................\.......\........\.......\.........\globalSettings.material.xml
.......................\.......\........\.......\.........\hdr.pipeline.xml
.......................\.......\........\.......\.........\postHDR.material.xml
.......................\.......\........\.......\shaders
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