Introduction - If you have any usage issues, please Google them yourself
demonstration of the code in 3D game regular programming to use the Collision Detection
Packet : 206518mycollision1.rar filelist
MYCOLLISION1\IMAGE.CPP
MYCOLLISION1\IMAGE.H
MYCOLLISION1\MAINFRM.CPP
MYCOLLISION1\MAINFRM.H
MYCOLLISION1\MATHEX.H
MYCOLLISION1\MATRIX33.CPP
MYCOLLISION1\MATRIX33.H
MYCOLLISION1\MYCOLLISION1.CLW
MYCOLLISION1\MYCOLLISION1.CPP
MYCOLLISION1\MYCOLLISION1.DSP
MYCOLLISION1\MYCOLLISION1.DSW
MYCOLLISION1\MYCOLLISION1.H
MYCOLLISION1\MYCOLLISION1.NCB
MYCOLLISION1\MYCOLLISION1.PLG
MYCOLLISION1\MYCOLLISION1.RC
MYCOLLISION1\MYCOLLISION1DOC.CPP
MYCOLLISION1\MYCOLLISION1DOC.H
MYCOLLISION1\MYCOLLISION1VIEW.CPP
MYCOLLISION1\MYCOLLISION1VIEW.H
MYCOLLISION1\README.TXT
MYCOLLISION1\RESOURCE.H
MYCOLLISION1\STDAFX.CPP
MYCOLLISION1\STDAFX.H
MYCOLLISION1\TRAY.CPP
MYCOLLISION1\TRAY.H
MYCOLLISION1\VECTOR.CPP
MYCOLLISION1\VECTOR.H
MYCOLLISION1\RES\MYCOLLISION1.ICO
MYCOLLISION1\RES\MYCOLLISION1.RC2
MYCOLLISION1\RES\MYCOLLISION1DOC.ICO
MYCOLLISION1\RES\TOOLBAR.BMP
MYCOLLISION1\RES
MYCOLLISION1\RELEASE
MYCOLLISION1\Data\Boden.bmp
MYCOLLISION1\Data\Explode.wav
MYCOLLISION1\Data\Marble.bmp
MYCOLLISION1\Data\Spark.bmp
MYCOLLISION1\Data\Wand.bmp
MYCOLLISION1\Data
MYCOLLISION1\MYCOLLISION1.OPT
MYCOLLISION1\MyCollision1.exe
MYCOLLISION1