Introduction - If you have any usage issues, please Google them yourself
and small when playing 90 tanks similar to that used under Win32 is written in C procedures, hope you like
Packet : 93317468tank.source.rar filelist
Debug\Game.sbr
Debug\Input.sbr
Debug\Plane.sbr
Debug\Sound.sbr
Debug\Sprite.sbr
Debug\wavread.sbr
Debug\BattleCity.bsc
Debug\BattleCity.res
Debug\vc60.idb
Debug\vc60.pdb
Debug\Game.obj
Debug\Input.obj
Debug\Plane.obj
Debug\Sound.obj
Debug\Sprite.obj
Debug\BattleCity.pch
Debug\wavread.obj
Debug\BattleCity.ilk
Debug\BattleCity.exe
Debug\BattleCity.pdb
graphics\bonus.bmp
graphics\bore.bmp
graphics\bullet.bmp
graphics\enemy.bmp
graphics\explode1.bmp
graphics\explode2.bmp
graphics\flag.bmp
graphics\gameover.bmp
graphics\misc.bmp
graphics\num.bmp
graphics\player1.bmp
graphics\player2.bmp
graphics\shield.bmp
graphics\splash.bmp
graphics\tile.bmp
graphics\Thumbs.db
map\level1.map
map\level10.map
map\level11.map
map\level12.map
map\level13.map
map\level14.map
map\level15.map
map\level16.map
map\level17.map
map\level18.map
map\level19.map
map\level2.map
map\level20.map
map\level3.map
map\level4.map
map\level5.map
map\level6.map
map\level7.map
map\level8.map
map\level9.map
res\tank.ico
res\Thumbs.db
sound\Bang.wav
sound\Fanfare.wav
sound\Gunfire.wav
sound\hit.wav
sound\Peow.wav
BattleCity.dsp
BattleCity.dsw
BattleCity.ncb
BattleCity.opt
BattleCity.plg
BattleCity.rc
Game.cpp
Game.h
Input.cpp
Input.h
Plane.cpp
Plane.h
resource.h
Sound.cpp
Sound.h
Sprite.cpp
Sprite.h
wavread.cpp
wavread.h
下载说明.htm
Debug
graphics
map
Release
res
sound