Introduction - If you have any usage issues, please Google them yourself
3D game engine Programming Role-Playing Games wi th DirectX, 2nd Edition by Jim Adams
Packet : 33753170coreupda.rar filelist
CoreUPDA\Core_Graphics.h
CoreUPDA\Core_Input.cpp
CoreUPDA\Core_Network.cpp
CoreUPDA\Core_Network.h
CoreUPDA\Core_Sound.cpp
CoreUPDA\Core_System.cpp
CoreUPDA\Core_System.h
CoreUPDA\Core_Graphics.cpp
CoreUPDA\Trigger.h
CoreUPDA\Barrier.cpp
CoreUPDA\Barrier.h
CoreUPDA\CharICS.cpp
CoreUPDA\CharICS.h
CoreUPDA\Chars.cpp
CoreUPDA\Chars.h
CoreUPDA\Frustum.cpp
CoreUPDA\Frustum.h
CoreUPDA\Game_Chars.cpp
CoreUPDA\Game_Chars.h
CoreUPDA\Game_Script.cpp
CoreUPDA\Game_Script.h
CoreUPDA\Game_Spells.cpp
CoreUPDA\Game_Spells.h
CoreUPDA\MCL.h
CoreUPDA\MIL.h
CoreUPDA\MSL.h
CoreUPDA\Script.cpp
CoreUPDA\Script.h
CoreUPDA\Spell.cpp
CoreUPDA\Spell.h
CoreUPDA\Trigger.cpp
CoreUPDA\Window.h
CoreUPDA\Window.cpp
CoreUPDA\Tile.h
CoreUPDA\Map.cpp
CoreUPDA\Map.h
CoreUPDA\Tile.cpp
CoreUPDA\Core_Sound.h
CoreUPDA\SkyBox.h
CoreUPDA\NodeTree.cpp
CoreUPDA\NodeTree.h
CoreUPDA\SkyBox.cpp
CoreUPDA\Core_Input.h
CoreUPDA\Core_Global.h
CoreUPDA\Global.h
CoreUPDA\Automap.h
CoreUPDA\Automap.cpp
CoreUPDA