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3D_Go_Game

  • Category : Game Program
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  • Update : 2012-11-26
  • Size : 1.09mb
  • Downloaded :1次
  • Author :Ye ***
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Introduction - If you have any usage issues, please Google them yourself
A 3D go game developed by Flex.
Packet file list
(Preview for download)
3D_Go_Game\.actionScriptProperties
..........\.flexProperties
..........\.project
..........\.settings\org.eclipse.core.resources.prefs
..........\3D围棋游戏功能规格说明书.docx
..........\bin-debug\AC_OETags.js
..........\.........\away3d\.actionScriptProperties
..........\.........\......\.project
..........\.........\......\.settings\org.eclipse.core.resources.prefs
..........\.........\......\away3d-license.txt
..........\.........\......\html-template\AC_OETags.js
..........\.........\......\.............\history\history.css
..........\.........\......\.............\.......\history.js
..........\.........\......\.............\.......\historyFrame.html
..........\.........\......\.............\index.template.html
..........\.........\......\.............\playerProductInstall.swf
..........\.........\......\pbks\normalMapping.pbj
..........\.........\......\....\normalMapping.pbk
..........\.........\c.png
..........\.........\GoGame.html
..........\.........\GoGame.swf
..........\.........\history\history.css
..........\.........\.......\history.js
..........\.........\.......\historyFrame.html
..........\.........\playerProductInstall.swf
..........\html-template\AC_OETags.js
..........\.............\history\history.css
..........\.............\.......\history.js
..........\.............\.......\historyFrame.html
..........\.............\index.template.html
..........\.............\playerProductInstall.swf
..........\src\away3d\.actionScriptProperties
..........\...\......\.project
..........\...\......\.settings\org.eclipse.core.resources.prefs
..........\...\......\animators\Animator.as
..........\...\......\.........\data\AnimationFrame.as
..........\...\......\.........\....\AnimationGroup.as
..........\...\......\.........\....\AnimationSequence.as
..........\...\......\.........\....\CurveSegment.as
..........\...\......\.........\....\Path.as
..........\...\......\.........\FaceLink.as
..........\...\......\.........\IMeshAnimation.as
..........\...\......\.........\PathAnimator.as
..........\...\......\.........\skin\Bone.as
..........\...\......\.........\....\Channel.as
..........\...\......\.........\....\SkinController.as
..........\...\......\.........\....\SkinVertex.as
..........\...\......\.........\SkinAnimation.as
..........\...\......\.........\TimeBase.as
..........\...\......\.........\utils\AWTweener.as
..........\...\......\.........\.....\PathUtils.as
..........\...\......\arcane.as
..........\...\......\away3d-license.txt
..........\...\......\blockers\ConvexBlock.as
..........\...\......\cameras\Camera3D.as
..........\...\......\.......\HoverCamera3D.as
..........\...\......\.......\lenses\AbstractLens.as
..........\...\......\.......\......\ILens.as
..........\...\......\.......\......\OrthogonalLens.as
..........\...\......\.......\......\PerspectiveLens.as
..........\...\......\.......\......\SphericalLens.as
..........\...\......\.......\......\ZoomFocusLens.as
..........\...\......\.......\SpringCam.as
..........\...\......\.......\TargetCamera3D.as
..........\...\......\.ontainers\ILODObject.as
..........\...\......\..........\IPhysicsScene.as
..........\...\......\..........\LODObject.as
..........\...\......\..........\ObjectContainer3D.as
..........\...\......\..........\Scene3D.as
..........\...\......\..........\View3D.as
..........\...\......\..re\base\Animation.as
..........\...\......\....\....\AnimationTransition.as
..........\...\......\....\....\Billboard.as
..........\...\......\....\....\DrawingCommand.as
..........\...\......\....\....\Element.as
..........\...\......\....\....\Face.as
..........\...\......\....\....\Frame.as
..........\...\......\....\....\Geometry.as
..........\...\......\....\....\Graphics3D.as
..........\...\......\....\....\IAnimation.as
..........\...\......\....\....\IFrame.as
..........\...\......\....\....\Mesh.as
..........\...\......\....\....\Morpher.as
..........\...\......\....\....\Object3D.as
..........\...\......\....\....\Segment.as
..........\...\......\....\....\UV.as
..........\...\......\....\....\VectorInstructionType.as
..........\
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