Introduction - If you have any usage issues, please Google them yourself
Irrlicht engine is written in C++, a high-performance real-time 3D engine, can be applied to C++ program or. NET language. Through the use of Direct3D (Windows platform), OpenGL 1.2 shader or its own software program, you can realize the full cross-platform engine. Despite being open source, the Irrlicht library offers available in commercial-grade 3D engine that has the art features such as dynamic shadows, particle systems, character animation, indoor and outdoor technology, and collision detection.