Introduction - If you have any usage issues, please Google them yourself
LOD terrain rendering engine, the use of multiple textures, can achieve a desert, mountains, grasslands terrain.
Packet : 47651477airforce.rar filelist
AirForce\af3DObject.cpp
AirForce\af3DObject.h
AirForce\afAABBox.h
AirForce\afApplication.cpp
AirForce\afApplication.h
AirForce\afCamera.cpp
AirForce\afCamera.h
AirForce\afImage.cpp
AirForce\afImage.h
AirForce\afInput.cpp
AirForce\afInput.h
AirForce\afList.h
AirForce\afLog.cpp
AirForce\afLog.h
AirForce\afMathTool.cpp
AirForce\afMathTool.h
AirForce\afMatrix.cpp
AirForce\afMatrix.h
AirForce\afPath.h
AirForce\afPathLinear.cpp
AirForce\afPathLinear.h
AirForce\afPlane.h
AirForce\afProfiler.cpp
AirForce\afProfiler.h
AirForce\afPtrList.h
AirForce\afQuat.cpp
AirForce\afQuat.h
AirForce\afResourceManager.cpp
AirForce\afResourceManager.h
AirForce\afSettings.cpp
AirForce\afSettings.h
AirForce\afString.cpp
AirForce\afString.h
AirForce\afTerrain.cpp
AirForce\afTerrain.h
AirForce\afTerrainPatch.cpp
AirForce\afTerrainPatch.h
AirForce\afTerrainPVS.cpp
AirForce\afTerrainPVS.h
AirForce\afTexture.cpp
AirForce\afTexture.h
AirForce\afTextureStage.cpp
AirForce\afTextureStage.h
AirForce\afTime.cpp
AirForce\afTime.h
AirForce\afTransform.cpp
AirForce\afTransform.h
AirForce\afVec2.cpp
AirForce\afVec2.h
AirForce\afVec3.cpp
AirForce\afVec3.h
AirForce\afVec3n.cpp
AirForce\afVec3n.h
AirForce\afVec4.cpp
AirForce\afVec4.h
AirForce\AirForce.dsp
AirForce\AirForce.dsw
AirForce\AirForce.ncb
AirForce\AirForce.opt
AirForce\AirForce.plg
AirForce\log.txt
AirForce\mountain\baseColor.jpg
AirForce\mountain\baseLight.jpg
AirForce\mountain\heightmap.pvs
AirForce\mountain\heightmap.raw
AirForce\mountain\pass1Color.jpg
AirForce\mountain\pass1Light.tga
AirForce\mountain\pass2Color.jpg
AirForce\mountain\pass2Light.tga
AirForce\mountain\terrain.cfg
AirForce\mountain
AirForce\shader\TerrainMorph.vsh
AirForce\shader
AirForce\stdafx.h
AirForce