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To the common basis of DirectX, the application of the D3D function most 3D shooting game demo.
Date : 2025-07-28 Size : 6.64mb User : 岳月

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This is a framework of D3D9 in VC2005 demo program, users can expand the existing framework, the need to write their own procedures. Process requires the support of DirectX9.0, the compiler environment VC8.0.
Date : 2025-07-28 Size : 222kb User :

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Try drawing a three-dimensional shape vb2005 example. Procedures in this case a three-dimensional rendering of the hills, and a sphere grid.
Date : 2025-07-28 Size : 54kb User :

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Fluttering butterflies, VB+ DX3D production. Very realistic interface effect.
Date : 2025-07-28 Size : 1.03mb User : 李小东

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Well-designed 3D version (DirectX) Russian box
Date : 2025-07-28 Size : 1.84mb User : dwjaissk

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Titles animation code, realized CG titles esc quit playing and CG
Date : 2025-07-28 Size : 8kb User : fanfan

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Ray-tracing algorithm, using C# realize, realize textbooks on algorithms, for learning reference
Date : 2025-07-28 Size : 3kb User : schindlor

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VC++ Achieve reading .3 ds files into. Looking for other places, let us look at it!
Date : 2025-07-28 Size : 618kb User :

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Multigen company
Date : 2025-07-28 Size : 197kb User : 王亮

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Read a suffix called off the three-dimensional model of documents, and save it as a very reasonable structure. Hope you will like.
Date : 2025-07-28 Size : 4kb User : xinshiqing

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Direx Based on the simulation of cloud The procedural clouds sample demonstrates the use of vertex and pixel shaders to generate realistic, moving cloud layers. The sample uses dependant texture reads to perturb a cloud
Date : 2025-07-28 Size : 509kb User : eric

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Simulation of the explosion effect of The DepthExplosion sample demonstrates the use of depth sprites for rendering explosions.
Date : 2025-07-28 Size : 1.22mb User : eric
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