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digital image processing, histogram, Huffman coding, sharpening smoothing
Date : 2008-10-13 Size : 991.49kb User : frank

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lot of image processing effects, including unsharp smoothing effect of a series of transformation
Date : 2008-10-13 Size : 90.36kb User : frank

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pattern recognition, isodata algorithm, the iris data classification
Date : 2008-10-13 Size : 30.31kb User : frank

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Photo shows a histogram, the installation version opencv1.0
Date : 2008-10-13 Size : 1.79mb User : frank

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simple opengl procedures, a statement of CNC cutting machine with graphics procedures for the office of procedures
Date : 2008-10-13 Size : 131.31kb User : zzs

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Using opencv acquisition from the camera image in the pictures Controls, avoid opencv always use a new image of the dialog box shows the weakness.
Date : 2008-10-13 Size : 35.64kb User : xd

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can be used to play music, be opened, broadcast, stop, convenient oh
Date : 2008-10-13 Size : 367.88kb User :

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this an image processing programming.
Date : 2008-10-13 Size : 286.3kb User : 陈昵

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achieved with Open GL 3D terrain editor, can automatically generate highly map through highly generation three-dimensional terrain. For you learn openGL programming, 3D game development will certainly be very helpful.
Date : 2008-10-13 Size : 267.26kb User : snowwin

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achieved using openGL GeomipMapping algorithm. Can be directly translated through VC7.1. GeomipMapping algorithm in three D game engine when processing the terrain is very extensive algorithm.
Date : 2008-10-13 Size : 4.81mb User : snowwin

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use opengl realized bsp 3D scene management algorithm VC7.1 can be used directly compile. This code in detail, clearly realized the bsp algorithm, and may be included in, QuakeIII exaggerated the BSP documents, the scene
Date : 2008-10-13 Size : 1.21mb User : snowwin

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game of a terrorist simulation example, where vc through debugging. .
Date : 2008-10-13 Size : 1.1mb User : 张世学
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