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Graph program list
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ogl_glslang_vertex_displacement
Downloaded:0
opengl the vertex transform, under the debugging through vc
Date
: 2008-10-13
Size
: 95.53kb
User
:
张世学
Globe
Downloaded:0
with openGL a written instrument simulation of the Earth system, according to withdraw from the process esc
Date
: 2008-10-13
Size
: 546.75kb
User
:
张世学
jiqishijue
Downloaded:0
machine vision, computer vision, face recognition, morphology, image acquisition, compression, digital watermarking, neural network, artificial intelligence, pattern recognition, feature extraction, image retrieval, vide
Date
: 2008-10-13
Size
: 315.83kb
User
:
和上
OpenGLLoadImage
Downloaded:0
OpenGL included in the image shows the detailed code integrity.
Date
: 2008-10-13
Size
: 37kb
User
:
luo
texture_synthesis
Downloaded:1
code realized Ashikhmin texture synthesis results, welcomed the master for correction
Date
: 2008-10-13
Size
: 145.11kb
User
:
王川艳
20060418083157304
Downloaded:0
digital image processing system design principles. Its image processing
Date
: 2008-10-13
Size
: 1.06mb
User
:
吴成峰
compresscode
Downloaded:0
Image Coding source code, vc under development, it is easy to transplant your procedures
Date
: 2008-10-13
Size
: 102.94kb
User
:
阿甘
BsplinAndNORBS
Downloaded:0
to VC2003 for the development environment, in OpenGL platform, interactive B-spline
Date
: 2008-10-13
Size
: 188.83kb
User
:
雷恩
AlgOfBezier
Downloaded:0
this program achieved a bezier curve generation algorithm, namely the use of recursive algorithm and the midpoint interpolation algorithm. Development Environment for VS2003
Date
: 2008-10-13
Size
: 177.35kb
User
:
雷恩
DrawSanjiao
Downloaded:0
one can input the number of iterations painted fractal small triangular procedures
Date
: 2008-10-13
Size
: 41.83kb
User
:
白洁
buliaomoni
Downloaded:0
cloth simulation Demo (OGL) in vc using opengl development, In an undulating terrain on the Five-Starred Red Flag
Date
: 2008-10-13
Size
: 488.67kb
User
:
王易
WatershedMethod
Downloaded:0
watershed image segmentation algorithm, against gray image, will be divided into H 0-255 layer drowned. then segmented output graphics layer
Date
: 2008-10-13
Size
: 3.1kb
User
:
guagua
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.28
.29
.30
.31
.32
18133
.34
.35
.36
.37
.38
...
18703
»
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