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The use of DirectX prepared a complete game, the result is not writing, learning a good example of directx
Date : 2008-10-13 Size : 8.61mb User : hotnetbar

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The use of VC+ Directx prepared a complete game, games in the World of Warcraft resource use model
Date : 2008-10-13 Size : 12.85mb User : hotnetbar

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C# To write a good 3d game, very good examples of the best operating environment is XNA
Date : 2008-10-13 Size : 3.69mb User : 李旋

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Using Visual c++. Net to achieve the production of particle system using DirectX (including source code)
Date : 2008-10-13 Size : 58.78kb User : 麦兜

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The realization of direct draw call window mode, and supports GDI drawing, prepared in your function call can drawpicture function, and support multi-window multi-threaded
Date : 2008-10-13 Size : 187.01kb User : wxy

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DirectX9.0 ps2.0 vs2.03-dimensional Tetris game program
Date : 2008-10-13 Size : 545.8kb User : 刘琰

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The effect of rendering the surface to achieve a reflection, refraction effects of the use of corrugated BumpMaping
Date : 2008-10-13 Size : 9.57mb User : 刘琰

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Soft shadow on the realization of source from ATI to provide DirectX 8.1
Date : 2008-10-13 Size : 64.29kb User : 刘琰

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This is a GUI written using DrirectDraw category menu demo
Date : 2008-10-13 Size : 550.08kb User : gatt

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Source games with DX Programming a formation is a simple game s source code
Date : 2008-10-13 Size : 140.95kb User : costa

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DX input device control interface, you can control what Gamestick.
Date : 2008-10-13 Size : 53.12kb User : 陈毅锋

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From the resource document, loading voice, pictures, etc., and to play a sound, or show HINSTANCE h = AfxGetInstanceHandle () HRSRC hr = FindResource (h, IDW , WAVE ) HGLOBAL hg = LoadResource (h, hr) LPSTR lp = (LPSTR)
Date : 2008-10-13 Size : 302.49kb User : Joey
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