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Effects DirectX Game Programming Chapter 18 after the source of all instances.
Date : 2008-10-13 Size : 10.65mb User : atl

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DirectX s DirectDraw programming--- introduce the use of DirectDraw (for 2d game development and related applications)
Date : 2008-10-13 Size : 9.06kb User : weiguian

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Graduation to do a small example of D3D game, not make the U.S. more advice Oh
Date : 2008-10-13 Size : 4.49mb User : 鲁跃杰

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directshow vmr9 demo
Date : 2008-10-13 Size : 45.33kb User : Jeff Zhang

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High directx development, tile based engine, to support the 3d model
Date : 2008-10-13 Size : 298.15kb User : linyijie

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Based on Microsoft Visual C++ 6.0 development environment and the Microsoft DirectX SDK 9.0b development kit, developed a video surveillance applications.
Date : 2008-10-13 Size : 175.77kb User : 刘放晴

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Slaughterhouse games, AdvInAbat.dsw compile documents for the Debug directory will generate a document AdvInAbat.exe. AdvInAbat.exe need ijl15.dll (Intel Jpeg Library) to run under. Is necessary to correctly compile the
Date : 2008-10-13 Size : 742.56kb User : sbg

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In the Visual C++ Environment to establish DirextX
Date : 2008-10-13 Size : 14.65kb User : Lisun

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Direct3D 10 system. This article is a MS in SIGGraph 2006 published papers,
Date : 2008-10-13 Size : 177.84kb User : Lisun

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DirectShow development guide book to DirectX SDK 9.0 version was modeled, involving almost covered in the Windows platform so that
Date : 2008-10-13 Size : 82.91kb User : 黄均幸

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* Title: DirectShow Development Guide * Author: Lu Qi-Ming (a) Goldpac fly (Reviser)* Summary: The book version of DirectX SDK 9.0 is based on, involving almost covered in the Windows platform so that
Date : 2008-10-13 Size : 27.42kb User : 黄均幸

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Featured DirectShow practice, is to learn from direct programming books, written by Lu Qi-Ming
Date : 2008-10-13 Size : 14.59mb User :
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