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DirectShow development guide source code
Date : 2008-10-13 Size : 407.53kb User : 日哦

With C++ Biluder DorectShow environment for the development of video-capture system to study a good reference information
Date : 2008-10-13 Size : 205.5kb User : 孙凤

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S264Filter completed as a result of DirectShow video compression coding register is directly used to bind
Date : 2008-10-13 Size : 48.48kb User : 孙凤

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Tetris game, directx development process, thread a better deal, worth learning
Date : 2008-10-13 Size : 50.65kb User : Kenny

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Dshow procedures under the video preview, VC++ Achieve, to be completed from the camera, capture card video capture sources of curriculum design helpful
Date : 2008-10-13 Size : 207kb User : VFM

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directx under windows display the ppi, the U.S. will certainly be helpful!
Date : 2008-10-13 Size : 381.65kb User : dailiu

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This code USES c # and DirectX, including some mathematical transformations in three-dimensional space, such as world coordinates to cartesian coordinates, radians to degrees, and longitude and latitude to line transform
Date : 2008-10-13 Size : 2.54kb User : shiyan

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The use of written direct draw bitmap can be loaded and the bitmap is displayed in direct draw surface direct draw is a good beginners demo examples
Date : 2008-10-13 Size : 10.05kb User : hoty

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Using DirectShow to edit a player, is a very good tutorial for beginners.
Date : 2008-10-13 Size : 111.65kb User : hoty

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DirectShow prepared player, a good example of teaching beginners
Date : 2008-10-13 Size : 249.93kb User : hoty

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DirectShow prepared player, a good example of teaching beginners
Date : 2008-10-13 Size : 59.77kb User : hoty

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Playing the original game code bricks, c++ Written
Date : 2008-10-13 Size : 1.6mb User : 贺龙龙
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