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[OpenGL programMapMaker

Description: “虚拟地景生成系统”是基于Windows2000系统和Visual C++ 6.0平台,利用基本OpenGL函数编程技术开发的三维可视化成果。它通过简单的DEM(数字高程模型)数据,建立格网模型、再根据光照强度、高程值及有关数据建立数学模型,生成晕渲,再将它投影到平面上,达到模拟现实地貌起伏的效果。 本系统采用XP风格界面,清新自然。它具有透射/正射投影切换、漫游、缩放功能。支持分层晕渲、比高设定、平移、旋转、翻滚、视野调节、雾化、纹理贴图(显示/隐藏)等诸多功能,单幅、1MB大小的DEM数据生成速度为秒级,浏览时无停顿。-"to the virtual scene generation system" is based on Windows 2000 and Visual C 6.0 platform, using the basic function of OpenGL programming technology developed by 3D visualization results. Through simple DEM (Digital Elevation Model) data, establish grid model, in accordance with light intensity, elevation data and the value of a mathematical model, generate Hillshading, then it projection plane to achieve realistic simulation of the effect of undulating topography. The system uses XP style interface as well. It has transmission / switching are overhead projectors, roaming, zoom function. Support for layered Hillshading, compete against the creation, translation, rotation, rolling and vision adjustment, atomization, textures (Show / Hide), and many other functions, Single, 1MB s
Platform: | Size: 1049634 | Author: Flex | Hits:

[OpenGL programOpenGL实现的房间虚拟现实

Description: 利用VC的opengl开发的三维房间场景的浏览,通过鼠标控制真实浏览视角。-Using Visual C++ and OpenGL to realize the browse of 3D scene of room and controlling visual angle through the mouse
Platform: | Size: 600947 | Author: 张在房 | Hits:

[OpenGL programOpenGL实现的房间虚拟现实

Description: 利用VC的opengl开发的三维房间场景的浏览,通过鼠标控制真实浏览视角。-Using Visual C++ and OpenGL to realize the browse of 3D scene of room and controlling visual angle through the mouse
Platform: | Size: 601088 | Author: 张在房 | Hits:

[Game ProgramYAKEY6

Description: 自己做的一个3D场景,使用visual c++开发工具,有不足之处请指出。本人邮箱:yakey622@sohu.com-Their own to do a 3D scene, using visual c++ development tools, there is inadequate please indicate. I-mail: yakey622@sohu.com
Platform: | Size: 2541568 | Author: yakey622 | Hits:

[OpenGL programOpenGL

Description: 基于OpenGL的三维视景的建立,对学习立体视觉的朋友可能会有帮助。-OpenGL-based 3D scene of the establishment of three-dimensional visual learning may help a friend.
Platform: | Size: 16497664 | Author: zengjie | Hits:

[3D GraphicPractica5

Description: A 3d scene made in OpenGL using Visual c-A 3d scene made in OpenGL using Visual c++
Platform: | Size: 368640 | Author: Juanrani | Hits:

[OpenGL programsdfj

Description: 3D场景中天气因素可视化仿真 opengl 粒子系统 仿真 模拟 对天气进行可视化仿真,模型-3D scene in the visual simulation of weather simulation opengl particle system to visualize the weather simulation model
Platform: | Size: 221184 | Author: jason | Hits:

[3D GraphicScene

Description: Visual C++结合OpenGL做的一个3D场景。其中包含地形生成,场景漫游,碰撞检测,场景中模拟了河流,跳跃的鱼,喷泉,树木,水草,房屋,塔楼,楼梯,飘动的旗帜等等。第一人称视角,可以跳跃行走碰撞检测,模拟了白天黑夜等等!-Visual C++ with OpenGL to do a 3D scene. Which contains the terrain generation, scene roaming, collision detection, simulation of the river scene, jumping fish, fountains, trees, plants, houses, towers, stairs, waving flags and so on. First-person perspective, you can skip walking collision detection, simulation of the day and night, and more!
Platform: | Size: 30068736 | Author: 朱友勇 | Hits:

[Multimedia Develop3D-VIDEO-AND-FREE-VIEWPOINT

Description: An overview of 3D and free viewpoint video is given in this paper with special focus on related standardization activities in MPEG. Free viewpoint video allows the user to freely navigate within real world visual scenes, as known from virtual worlds in computer graphics. Examples are shown, highlighting standards conform realization using MPEG-4. Then the principles of 3D video are introduced providing the user with a 3D depth impression of the observed scene. Example systems are described again focusing on their realization based on MPEG-4. Finally multi-view video coding is described as a key component for 3D and free viewpoint video
Platform: | Size: 332800 | Author: ali | Hits:

[Game Engineorgestudy

Description: OGRE(Object-Oriented Graphics Rendering Engine,即:面向对象图形渲染引擎)是一个用C++开发的面向场景、非常灵活的3D引擎,它旨在让开发人员更容易、更直接地利用硬件加速的3D图形系统开发应用。这个类库隐藏了底层系统库(如:Direct3D和OpenGL)的所有细节,提供了一个基于世界对象和其他直观类的接口.详细的讲述了关于的各种类库-OGRE (Object-Oriented Graphics Rendering Engine, namely: object-oriented graphics rendering engine) is a development in C++ scene-oriented, flexible 3D engine, it is designed to allow developers to more easily and directly use the hardware accelerated 3D graphics system development and application. This library hides the underlying system libraries (such as: Direct3D and OpenGL) all the details, providing a visual based on world objects and other types of interfaces. Described in detail on the various library
Platform: | Size: 330752 | Author: Claire | Hits:

[OpenGL programSharpGL-2.0-Source-Code

Description: SharpGL的例程源代码,一个开源类库,SharpGL让你是使用OpenGL非常方便。这些工程源码是针对Visual Studio开发环境。-SharpGL is a project that lets you use OpenGL in your Windows Forms or WPF applications with ease! With all OpenGL functions up to the latest 4.2 release, all major extensions, a powerful scene graph and project templates for Visual Studio, you have all the tools you need to create compelling 3D applications- or to port existing code to a new platform.
Platform: | Size: 2956288 | Author: talkbig | Hits:

[Software EngineeringSTK

Description: 针对STK(Satellite Tool Kit)软件在军事任务可视化仿真领域中的广泛应用,为充分挖掘 其显示潜能,重点解决了影响其三维场景构建的瓶颈问题,即三维场景数据格式的转换和数据的获取 优化。在分析构建STK 三维场景所需要素及其作用的基础上,分别对地形、地表纹理、三维模型和GIS 等四类数据格式进行分析,并利用多种辅助软件,系统地提出了由较通用格式数据向STK 所支持格式 数据的转换方法,以及在对各类原始数据的获取和转换过程中出现的问题进行处理的优化方法。最后通过实例验证表明该数据格式转换方法和数据优化方法行之有效,三维场景显示效果逼真。-STK (Satellite Tool Kit) software widely used in the field of military tasks, visual simulation, to fully tap its display potential, focus on resolving the bottlenecks that affect the construction of the three-dimensional scene, 3D scene data format conversion and data Get optimization. On the basis of the required elements and their role in the analysis of building STK three-dimensional scene analysis, respectively, of the four types of terrain, surface texture, three-dimensional model and GIS data format and use a variety of assistive software, the system proposed by the more common format The data support the format of the data to STK conversion method, as well as access to various types of raw data and conversion process issues deal with the optimization method. Finally, an example to show that the data format conversion method and data optimization method is effective, realistic three-dimensional scene display.
Platform: | Size: 2289664 | Author: 周宇 | Hits:

[GDI-Bitmap3D-Projection

Description: 本项目展示了如何进行三维投影,即使用二维的绘图API (DrawLine)绘制三维图形的轮廓,开发语言为C#,项目环境为Visual Studio 2008。 三维旋转矩阵是投影操作中的关键,本项目展示了旋转矩阵的使用,并建立了一个简单的三维场景,用户可以通过拖动鼠标对场景进行旋转。-This project shows how three-dimensional projection, that the use of two-dimensional graphics API (DrawLine) draw the outline of three-dimensional graphics, development of language C#, project environment is Visual Studio 2008. Three-dimensional rotation matrix is ​ ​ the key projection operation, the project demonstrates the use of the rotation matrix, and the establishment of a simple three-dimensional scene, the user can drag the mouse to rotate the scene.
Platform: | Size: 24576 | Author: GFY | Hits:

[OtherBlock-Landscape-Design

Description: 3D的效果,逼真的视觉享受,真实的场景。-3D effects, realistic visual experience, the real scene.
Platform: | Size: 3072 | Author: 齐雪团 | Hits:

[OtherArchitectural-design

Description: 3D的效果,逼真的视觉享受,真实的场景。-3D effections, realistic visual experience, the real scene.
Platform: | Size: 1024 | Author: 齐雪团 | Hits:

[OtherOSG

Description: OpenSceneGraph图形系统是一个基于工业标准 OpenGL 的软件接口,它让程序员能够更加快速、便捷地创建高性能、跨平台的交互式图形程序。OpenSceneGraph是一个开放源码,跨平台的图形开发包,它为诸如飞行器仿真,游戏,虚拟现实,科学计算可视化这样的高性能图形应用程序开发而设计。它基于场景图的概念,它提供一个在OpenGL之上的面向对象的框架,从而能把开发者从实现和优化底层图形的调用中解脱出来,并且它为图形应用程序的快速开发提供很多附加的实用工具。-The OpenSceneGraph is an open source high performance 3D graphics toolkit, used by application developers in fields such as visual simulation, games, virtual reality, scientific visualization and modelling. Written entirely in Standard C++ and OpenGL it runs on all Windows platforms, OSX, GNU/Linux, IRIX, Solaris, HP-Ux, AIX and FreeBSD operating systems. The OpenSceneGraph is now well established as the world leading scene graph technology, used widely in the vis-sim, space, scientific, oil-gas, games and virtual reality industries.
Platform: | Size: 4250624 | Author: admin | Hits:

[OtherOpenGL-sea-field

Description: 论文以Visual C++为开发平台,利用OpenGL构建海洋场景,通过调用建立的舰船3D模型、纹理映射、场景的合成、双缓存等技术,实现反舰导弹可见光目标图像的生成,为靶场导引头对海性能测试提供了一个很好的辅助手段,有助于提高靶场试验鉴定技术水平。 -Thesis, Visual C++ development platform, using OpenGL to build ocean scene, ship 3D model by calling the establishment, texture mapping, scene of synthesis, double-caching technology, anti-ship missile target image to generate visible light for range seeker performance testing of the sea provides a good adjunct to help improve shooting range test identification technology.
Platform: | Size: 390144 | Author: 陆晓 | Hits:

[Other3D-scene-simulation

Description: visual C++中实现3D场景模拟 opengl 语言-3D scene simulation visual C++ to achieve
Platform: | Size: 25600 | Author: xiao ting | Hits:

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