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Title: Scene Download
 Description: Visual C++ with OpenGL to do a 3D scene. Which contains the terrain generation, scene roaming, collision detection, simulation of the river scene, jumping fish, fountains, trees, plants, houses, towers, stairs, waving flags and so on. First-person perspective, you can skip walking collision detection, simulation of the day and night, and more!
 Downloaders recently: [More information of uploader zhuyy_zyy]
 To Search: visual 3d scene Scene GIS
  • [3dSimulation] - I do 3D graphics processing simulation o
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  • [Techniquesforfisheyelenscalibration] - Techniques for fisheye lens calibration
  • [3Dscene] - opengl development of a simple 3D scene
  • [Opengl_manyou] - OpenGL roaming procedure, the scene in t
  • [BOOKMANAGER] - All of the library management system is
  • [fdk] - Written by vc2005 3D reconstruction proc
  • [vnc] - KAV - Kaspersky Antivirus 8 (2009) Sourc
  • [3DScene] - This code is the assignment for our real
File list (Check if you may need any files):
朱友勇的游戏场景\dot_product.doc
................\file1.txt
................\GL_Camera.cpp
................\GL_Camera.h
................\GL_Flag.cpp
................\GL_Flag.h
................\GL_Font.cpp
................\GL_Font.h
................\GL_Fountain.cpp
................\GL_Fountain.h
................\GL_FrameWork.cpp
................\GL_FrameWork.h
................\GL_House.cpp
................\GL_House.h
................\GL_Load3DS.cpp
................\GL_Load3DS.h
................\GL_MD2Loader.h
................\GL_Plant.cpp
................\GL_Plant.h
................\GL_Pool.cpp
................\GL_Pool.h
................\GL_Terrain.cpp
................\GL_Terrain.h
................\GL_Texture.cpp
................\GL_Texture.h
................\GL_Vector3.cpp
................\GL_Vector3.h
................\GL_Water.cpp
................\GL_Water.h
................\GL_Window.cpp
................\GL_Window.h
................\Me.cpp
................\Me.h
................\下一步要做的工作.txt
................\朱友勇的游戏场景.dsp
................\朱友勇的游戏场景.dsw
................\朱友勇的游戏场景.ncb
................\朱友勇的游戏场景.plg
................\开发文档\2601391734761355014.jpg
................\........\2601391734761355015.jpg
................\........\2601391734761355016.jpg
................\........\2601391734761355017.jpg
................\........\sscanf函数用法.bmp
................\........\sscanf函数用法2.bmp
................\........\Thumbs.db
................\........\开发文档.doc
................\........\计算机图形学的概念与方法.pdf
................\开发文档
................\data\Enginesound.wav
................\....\house_texcoord2.txt
................\....\house_vertex2.txt
................\....\leaf.bmp
................\....\pillar.bmp
................\....\Scene.3DS
................\....\skins.bmp
................\....\tower_texcoord1.txt
................\....\tower_vertex1.txt
................\....\water\0.bmp
................\....\.....\1.bmp
................\....\.....\10.bmp
................\....\.....\11.bmp
................\....\.....\12.bmp
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................\....\.....\3.bmp
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................\....\.....\6.bmp
................\....\.....\7.bmp
................\....\.....\8.bmp
................\....\.....\9.bmp
................\....\.....\fish.3DS
................\....\.....\FISH.bmp
................\....\.....\grass.bmp
................\....\.....\grass.txt
................\....\.....\spray.bmp
................\....\.....\star.bmp
................\....\.....\Thumbs.db
................\....\.....\Water2.bmp
................\....\water
................\....\terrain\0FRONT.BMP
................\....\.......\0LEFT.BMP
    

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