- Category:
- Game Engine
- Tags:
-
[Text]
- File Size:
- 2kb
- Update:
- 2017-08-18
- Downloads:
- 1 Times
- Uploaded by:
- 吴明阳
Description: When developing games with unity, you often need to store large amounts of data. Then read a data when needed. This section of the code is a good deal with this problem
To Search:
File list (Check if you may need any files):
数据存取.txt