Description: Contribution of this article is based on the line for basic modeling unit, use the dynamics simulation trajectories of waterfall [9], combined with hierarchical bounding box technology and establishment of clustering trees accelerated collision detection between particles and obstacles, and slowly fading fusion method is used to draw the particles, forming a realistic real-time waterfalls splash effect.
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基于粒子系统的实时瀑布模拟.doc
code.rar