Description: A code for the original source code of earth solution upgrade adds 3D Earth zoom, shp file is loaded, texture positioning.
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File list (Check if you may need any files):
earthglobal
...........\1.bmp
...........\countries
...........\.........\countries.cpp
...........\.........\countries.dsp
...........\.........\countries.dsw
...........\.........\countries.h
...........\.........\countries.ncb
...........\.........\countries.opt
...........\.........\Debug
...........\.........\ReadMe.txt
...........\.........\StdAfx.cpp
...........\.........\StdAfx.h
...........\Debug
...........\.....\earth.bsc
...........\.....\earth.exe
...........\.....\earth.ilk
...........\.....\earth.obj
...........\.....\earth.pdb
...........\.....\earth.sbr
...........\.....\EarthHead.obj
...........\.....\GLTexture.obj
...........\.....\GLTexture.sbr
...........\.....\vc60.idb
...........\.....\vc60.pdb
...........\earth.cpp
...........\earth.dsp
...........\earth.dsw
...........\earth.ncb
...........\earth.opt
...........\earth.plg
...........\EarthHead.cpp
...........\EarthHead.h
...........\gltexfont
...........\.........\font.tga
...........\.........\glTexFont.h
...........\.........\glTexFont.lib
...........\.........\gltexfontdoc.html
...........\.........\glTexFontEx.c
...........\.........\LICENSE.TXT
...........\.........\readme.txt
...........\GLTexture.cpp
...........\GLTexture.h
...........\GLU.DLL
...........\Glui
...........\glui32.lib
...........\Glui\glui.h
...........\....\glui32.lib
...........\GLUT.DLL
...........\GLUT32.DLL
...........\images
...........\......\2_tiles_wall01.tga
...........\......\earth.tga
...........\readme.txt
...........\vector data
...........\...........\coast.bvd
...........\...........\island.bvd
...........\...........\lake.bvd
...........\...........\nation.bvd
...........\...........\river.bvd
...........\...........\state.bvd
...........\...........\vxp_to_bvd.cpp