Description: Opengl developed cs game more realistic, but the algorithm needs to be improved, game more simple robot.
To Search:
File list (Check if you may need any files):
cs -
....\可执行文件
....\..........\CS游戏说明.txt
....\..........\cs1.exe
....\..........\data
....\..........\....\images
....\..........\....\......\TRIX1.bmp
....\..........\....\......\box0.bmp
....\..........\....\......\box01.bmp
....\..........\....\......\box1.bmp
....\..........\....\......\box11.bmp
....\..........\....\......\box2.bmp
....\..........\....\......\box21.bmp
....\..........\....\......\button.bmp
....\..........\....\......\h1.bmp
....\..........\....\......\map2.bmp
....\..........\....\......\map5.bmp
....\..........\....\......\start1.bmp
....\..........\....\......\start2.bmp
....\..........\....\map
....\..........\....\...\map.txt
....\..........\....\md2
....\..........\....\...\role
....\..........\....\...\....\tris.MD2
....\..........\....\...\....\tris.pcx
....\..........\....\...\....\weapon.MD2
....\..........\....\...\....\weapon.PCX
....\..........\....\mdl
....\..........\....\...\qian1.mdl
....\..........\....\sound
....\..........\....\.....\explode1.wav
....\源码
....\....\cs1
....\....\...\3DS.CPP
....\....\...\3DS.H
....\....\...\Debug
....\....\...\GLFont.cpp
....\....\...\GLFont.h
....\....\...\MDLFormat.h
....\....\...\MDLModel.cpp
....\....\...\MDLModel.h
....\....\...\MathLib.cpp
....\....\...\MathLib.h
....\....\...\OpenGL.cpp
....\....\...\OpenGL.h
....\....\...\ReadMe.txt
....\....\...\Script1.aps
....\....\...\Script1.rc
....\....\...\StdAfx.cpp
....\....\...\StdAfx.h
....\....\...\anmobj.cpp
....\....\...\anmobj.h
....\....\...\anorms.h
....\....\...\cs1.cpp
....\....\...\cs1.dsp
....\....\...\cs1.dsw
....\....\...\cs1.ncb
....\....\...\cs1.opt
....\....\...\cs1.plg
....\....\...\data
....\....\...\....\images
....\....\...\....\......\TRIX1.bmp
....\....\...\....\......\box0.bmp
....\....\...\....\......\box01.bmp
....\....\...\....\......\box1.bmp
....\....\...\....\......\box11.bmp
....\....\...\....\......\box2.bmp
....\....\...\....\......\box21.bmp
....\....\...\....\......\button.bmp
....\....\...\....\......\h1.bmp
....\....\...\....\......\map2.bmp
....\....\...\....\......\map5.bmp
....\....\...\....\......\start1.bmp
....\....\...\....\......\start2.bmp
....\....\...\....\map
....\....\...\....\...\map.txt
....\....\...\....\md2
....\....\...\....\...\role
....\....\...\....\...\....\tris.MD2
....\....\...\....\...\....\tris.pcx
....\....\...\....\...\....\weapon.MD2
....\....\...\....\...\....\weapon.PCX
....\....\...\....\mdl
....\....\...\....\...\qian1.mdl
....\....\...\....\sound
....\....\...\....\.....\explode1.wav
....\....\...\filereport.cpp
....\....\...\filereport.h
....\....\...\gamemap.cpp
....\....\...\gamemap.h
....\....\...\icon1.ico
....\....\...\icon3.ico
....\....\...\md2.cpp
....\....\...\md2.h
....\....\...\mdlobj.cpp
....\....\...\mdlobj.h
....\....\...\myclock.h
....\....\...\mykey.h
....\....\...\resource.h
....\....\主要文件功能.txt