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 Description: Computer graphics curriculum design source code examples 4-6 opengl based content, it is practical
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Chapter4 Geometry Transform
...........................\Fingers
...........................\.......\Dep
...........................\.......\...\data_path.cpp
...........................\.......\...\MovieMaker.cpp
...........................\.......\...\read_text_file.cpp
...........................\.......\Fingers.cpp
...........................\.......\Fingers.sln
...........................\.......\Fingers.vcproj
...........................\.......\logger.h
...........................\.......\readme.txt
...........................\.......\stdafx.cpp
...........................\.......\stdafx.h
...........................\Squares
...........................\.......\Dep
...........................\.......\...\data_path.cpp
...........................\.......\...\MovieMaker.cpp
...........................\.......\...\read_text_file.cpp
...........................\.......\logger.h
...........................\.......\readme.txt
...........................\.......\Squares.cpp
...........................\.......\Squares.sln
...........................\.......\Squares.vcproj
...........................\.......\stdafx.cpp
...........................\.......\stdafx.h
Chapter5 Projection-View
........................\Ortho
........................\.....\main.cpp
........................\.....\Ortho.sln
........................\.....\Ortho.vcproj
........................\Perspective
........................\...........\main.cpp
........................\...........\Perspective.sln
........................\...........\Perspective.vcproj
........................\...........\readme.txt
Chapter6 Lighting
.................\Lighting
.................\........\Dep
.................\........\...\data_path.cpp
.................\........\...\MovieMaker.cpp
.................\........\...\read_text_file.cpp
.................\........\lighting.cpp
.................\........\Lighting.sln
.................\........\lighting.vcproj
.................\........\logger.h
.................\........\readme.txt
.................\........\stdafx.cpp
.................\........\stdafx.h
.................\Materials
.................\.........\Dep
.................\.........\...\data_path.cpp
.................\.........\...\MovieMaker.cpp
.................\.........\...\read_text_file.cpp
.................\.........\logger.h
.................\.........\Materials.cpp
.................\.........\Materials.sln
.................\.........\Materials.vcproj
.................\.........\readme.txt
.................\.........\stdafx.cpp
.................\.........\stdafx.h
.................\MultiLight
.................\..........\Dep
.................\..........\...\data_path.cpp
.................\..........\...\MovieMaker.cpp
.................\..........\...\read_text_file.cpp
.................\..........\logger.h
.................\..........\MultiLight.cpp
.................\..........\MultiLight.cpp.bak
.................\..........\MultiLight.sln
.................\..........\MultiLight.vcproj
.................\..........\readme.txt
.................\..........\stdafx.cpp
.................\..........\stdafx.h
    

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