Description: Use OPENGL and library functions to simulate a highly random terrain and texture paste, to achieve different heights, different colors
To Search:
File list (Check if you may need any files):
22\2.png
..\3.png
..\4.png
..\5.png
..\6.png
..\7.png
..\8.png
..\Grids.cpp
..\Grids.h
..\main.cpp
..\map.cpp
..\map.h
..\tool.h~
..\tools.cpp
..\tools.h
22