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Title: DX-Project-6 Download
 Description: The sixth chapter of the " DirectX 8 tutorials and supporting code: texture the Introduction (sequence) What is a the Texture? (What is the texture) the Texture Size (texture size) Texture Coordinates (texture coordinates) Texture Mapping (texture mapping) Using Textures With DirectX (used in DirectX texture) Step 1: the Modify FVF and Custom Vertex (first step, modify FVF and self defined vertices) Step 2: Load the Texture (read texture) Step 3: Set Texture Coordinates (set of texture coordinates) Step 4 : Rendering (rendering) Summary (Abstract)
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DX Project 6\1.bmp
............\2.bmp
............\3.bmp
............\4.bmp
............\5.bmp
............\Cuboid.cpp
............\Cuboid.h
............\DX Project 6.dsp
............\DX Project 6.dsw
............\Game.cpp
............\Game.h
............\Helper.h
............\Main.cpp
DX Project 6
    

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